Combat Medic Archive

Thread: properties used for CM components changing

Jacore
Wed Oct 15, 2003 6:51 am
#14

It is my belief that this, as Kave and a few of the other sr CMs on this thread have said, will leave us with better quality products not worse (as to whehter that leaves us better or worse off i can contain those feelings to the thread its currently in).


I am certain that sufficient time willb e given on TestCenter to make comparisons, and I will go make a character on there tonight so I can start to do that for the group's benefit (though Kave I hope you can tell me there's some shortcuts there eihter for exp or resources....i'm not looking forward to a full grind or material/chase).


Jacore MD/MCM

DedMnWlking
Thu Oct 16, 2003 12:14 am
#15






Necrofiliak wrote:
i have serious doubts as to whether the poisons out there today are gonna be any better than the poisons out there in the future. the simple reason is that people already think poisons right now are overpowered.





People need to shut the heck up and think before they speak. Our posions are over powered oh that is rich. The only reason they think that is because we can CRAFT them. Also, because they are not being shot out of a GUN. That is the only reason.


I don't see people crying nerf on a rifleman who do WAY more damage than us. Or a Bounty Hunter who as well does massive amounts of damage. And guess where? The Mind pools. How about a Commando with a flamethrower? I had a commando brag how he did 3.2k damage in one shot and that he claims wasn't his top damage. No one questions that because hey they are Elite Combat classes and they are suppost to do that.


What are we chopped liver? Combat is in our freakin' title for crying out loud. AND Posion is our ONLY offensive weapon. Disease sux and it's worth the resources it take to make. So that's it Posions our ONLY offensive weapon and guess what last time I checked WE WERE AN ELITE CLASS AS WELL. I'm sorry but my posions do 500 a tick and a BH or a Commando can do over 800 or 1000 points in 1 shot that i'm sure has a faster speed then 4.0. To top it off their damage is instant where as we have to wait at least 8 seconds before ours even does 1 point of damage.


If they Nerf posions then might as well just delete the Combat medic class and give area stims to doctors because that is the only thing that is keeping a doctor from being the ultimate healing class. I am about 2-3 weeks from giving up combat medic and going doctor. I am sick of trying to make a living as a combat medic just to come to the boards and read how we are SOoooooo overpowered. If I am soooo overpowered why and I DB by a BH in PvP before 1 tick passes. and before the second tick passes the doctor has cured my posion C with one application.


When was the last time I was able to cure a bleeding shot with 1 application of first aid?



This isn't a slam against you i'm just sick of the egg shells we all or walking on because everone else is crying nerf when they haven't even tried to come over to the CM side of the fence and see what a pain in the butt it is to play.

TsunamiKata
Thu Oct 16, 2003 9:33 am
#16

Dedman,


I don't whyyou even bother to waste allyour energy to type up this message to respond to this individual who obviously appears to be a Non-CM.


Only a non-CM has the audacity to make such proclaim.


This is a moot point. We've already gone through this particular issue on no less than 10 separate posts. I don't even bother to waste my time to respond to this type of allegation. My time is too valuable to waste.



Tsu




TsunamiKata Hunter
The Dark Messiah
I'm the new evil, F3aR m3!
Groupal
Thu Oct 16, 2003 9:40 am
#17

Just want to double check something... They are just going to replace things things like Unit toughness and conductivity, and/or other things where the current ingredients do not have those stats, with Decay resistance right?


They aren't going to replace everything like PE with Decay right?


Just trying to get a little clearification.




Original Signature from 2003 --->
Groupette Master Medic / Master Doctor / Master Dancer
Dunnar Master Artisan / Master Marksman / Master Rifleman
Crimus
Thu Oct 16, 2003 2:54 pm
#18

Groupette, you and me both are on the same page. I remember reading, and it's still posted in the top 5, that we needed to change PE to DR on only the resources we were being forced to use that didn't have PE. Well, looks like they changed their minds and it will apply to all Components in the CM crafting tree (not Doctor stuff), and I'm also taking components to mean that this change is only applying to the resilience compound, infection aplifier, and dispersal mechansim, but not the actual finised product of the poisons, diseases and stims. I'm currently trying to get a response from Kavedawg or a Dev in the "Dev response to the top 5" thread. I'm also trying to get a response from them regarding the usefulness of any components we make with the good PE stuff before the patch after the patch happens.
Xoria23
Thu Oct 16, 2003 10:57 pm
#19

I totally agree with you DedMnWlking I thought i was the only one feeling how you just express yourself in your writing *applause Thank You for Posting it !!!!



DedMnWlking
Fri Oct 17, 2003 8:08 am
#20






TsunamiKata wrote:

Dedman,


I don't whyyou even bother to waste allyour energy to type up this message to respond to this individual who obviously appears to be a Non-CM.


Only a non-CM has the audacity to make such proclaim.


This is a moot point. We've already gone through this particular issue on no less than 10 separate posts. I don't even bother to waste my time to respond to this type of allegation. My time is too valuable to waste.



Tsu







Good point sorry....


Was having bad day at work and had to vent.

TheVeginator
Fri Oct 17, 2003 12:52 pm
#21

I'm not exactly pleased that my stockpile is gonna be devalued overnight. This means I am gonna have to craft tons of stuff over the next few days so I can get them for what they are currently worth



The-Veginator, Bria
Master Medic, Master Doctor, Master Swordsman, Ex-Master Combat Medic
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