Combat Medic Archive

Thread: COMBAT MEDICS rough & ready veterans or scrawny mad scientists?

tacwraith
Tue Sep 23, 2003 9:07 am
#14

TKA master (or any melee or ranged mastery that comes from 1 weapon tree line)


Combat medic 2/0/0/4


1 pnt left over


Think about it.


You can heal very well from decent range, you can dish tremendous damage AND you can AREA poison/disease. In PvP you are what makes the opposing force rout or die, in PvE you are the one in the group that can keep team alive, keep the creatures dead and to boot fight as good as the other players.






'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

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