Combat Medic Archive
Thread: Squad Leader + Combat Medic?
Thanks, for your help. Now off to master medic! (Heh, at the rate Icraft it'll probably take me a month!)
Master medic is easy - just craft everything you use. The crafting will keep up with the medical exp, though you won't have any of those wonderful master doctor stim-Bs. It's only above master medic where the medical exp far outstrips the crafting exp because the stims and woundpacks are so good.
heh, I'm not worried about the med xp, I've got lots of good stim bs that can probably get me to pharm/fa/diag IV by the end of the weekend, but I suck at grinding the crafting. I'm in no hurry though, I still want to shoot good pistols and weild a good sworf for a while, I enjoy the fighting. But yes, down the road, I'm not afriad to totally lay down the blaster for the good of the team. But if I'm not shooting I want to make sure I'm providing good value to the group. With this build I'm hoping I can recruit impromptu hunting/raidinggroups without needing to wait for a high level medic. I plan on mastering Squad Leader first, so at that point I won't need the combat xp, I can focus on delivering value to the group.
-Psquire
heh good sword I mean, I'm not sure I can deal any damage with a good "sworf"
(too many jawa beers tonight to type right)
-P