Combat Medic Archive
Thread: You must wait before you can do that
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Xade1720
Thu Feb 03, 2005 1:00 am
#14
Good day fellow combat medics. Earlier today, myself, along with many other combat medics and doctors experianced an either incredibly stupid bug, or an incredibly stupid stealth nerf. In factional PvP, you must now wait until your tef is gone to either throw poisons or cure any disease/poison/fire. I would like to see if any one else has gotten this message.
Xade1720
Thu Feb 03, 2005 1:32 am
#15
All members were Overt, and all oposing targets were either tefed or overt.
Wea-sel
Thu Feb 03, 2005 5:16 pm
#17
Marrow1 wrote:
Xade1720 wrote:Good day fellow combat medics. Earlier today, myself, along with many other combat medics and doctors experianced an either incredibly stupid bug, or an incredibly stupid stealth nerf. In factional PvP, you must now wait until your tef is gone to either throw poisons or cure any disease/poison/fire. I would like to see if any one else has gotten this message.This happens when ever there is a large battle due to lag. The issue, i believe, is that an area poison or cure requires multiple checks against players. If those players are lagging then so will all those checks.
It stinks.
I was PvPing yesterday, had a group of about 7-10 in our group, came up upon a equally sized group of imps. I was covert and did the heal an overt to get my TEF. I usually stay covert that way I can scout also. Could not poison/disease, but could area/range heal with TEF. After that I decided to just go overt.
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