Combat Medic Archive

Thread: One good thing about the Patch on TC

Scyc
Sat Sep 27, 2003 2:15 am
#14

This is beautiful!!! =~)
Misterpink54
Sat Sep 27, 2003 4:11 am
#15

Woot now I am definitely going master CM/ master rifleman. Cya scouting skills!
Groupal
Sat Sep 27, 2003 4:53 am
#16

One quit note for all you folks tossing out scout......


You'll Loose Harvest.


Now I've been surviving without scout now for a good week and it really hasn't been that bad.


I can't wait to pick up +40 more to terrain. That's awsome.




Original Signature from 2003 --->
Groupette Master Medic / Master Doctor / Master Dancer
Dunnar Master Artisan / Master Marksman / Master Rifleman
Zarlor
Sat Sep 27, 2003 7:11 am
#17

Oh, I didn't even see the BRE, although I do remember that Holo mentioned getting that to us with the TN additions back in the response for us "remaining professions".




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Caliwyrm
Sat Sep 27, 2003 9:10 am
#18






Groupal wrote:

One quit note for all you folks tossing out scout......


You'll Loose Harvest.


Now I've been surviving without scout now for a good week and it really hasn't been that bad.


I can't wait to pick up +40 more to terrain. That's awsome.






Yeah, I know I'll be giving up harvesting creatures, but my Micro Flora farm saw on an 89% Domesticated Oat patch for about 4 weeks.. I was incredibly lucky when I gambled and chucked down my Farm with no Artisan skills simply because I saw about 7 other Farms there. What's even better is that Domesticated Oats are not only needed for an advanced part of ours but also can be used for Organics. I now have over 40k high quality Oats and when this patch goes live I'll pickup Artisan so I can always survey for more Oats.



----Insert Sig----
"We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles." --JustG 02/04/2004
Uh, so WE don't want it, and YOU don't want it in for PvP--then why is it still there??
bdk6161
Sat Sep 27, 2003 11:14 am
#19

This is GREAT news!!!!!



Squints Duran
Narmle, Rori
Bria
Caliwyrm
Sat Sep 27, 2003 12:28 pm
#20

Happy news indeed.. Woot, bye bye scout!! Hello 30 freed uppoints! Wow, maybe I can get Artisan again!



----Insert Sig----
"We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles." --JustG 02/04/2004
Uh, so WE don't want it, and YOU don't want it in for PvP--then why is it still there??
GartChan
Sat Sep 27, 2003 1:41 pm
#21

Is this true? Can anyone confirm this. If so this is outstanding news!


Also, it was nice to see they finally fixed the typo in the Ranged E's but i wish they would hurry up and fix advanced dispersal mechs too.




I bow to no man...
Rave Lupine Immortal Legion Vaar Sado
CavemanJack
Sat Sep 27, 2003 1:47 pm
#22

This is good news, espceially since the update notes Vass listed were such a slap in the face. We're mentioned once in the crafting area, the fix on the ranged E stims, and once by proffession to tell us (*again*) that we've had LOS checks added to our DoT attacks.


Is it just me or does is it really irritating for them to add the thing about LOS checks in every few sets of update notes? Just seems like they like to throw that in and hope we take it as us not being forgotten about.




Kaece Solen
Master Instigator
4344 Apprentice
Intrepid
--

The current system for hunting Jedi is nothing but sanctioned grief play.
Kamileon
Sat Sep 27, 2003 5:19 pm
#23

Whoo!! Now I can pick up more Doc skills!



Aelik Orrigo: Smuggler, Pilot, and Ranger. Kettemoor
.:-: Imperial Sector Rangers, Deep Space Reconnaissance :-:.

Oebri
Sat Sep 27, 2003 7:40 pm
#24

Message Edited by Oebri on 02-08-2004 09:59 AM



Sitrom's Loot Vendor! -1352 -5623 Corellia. Just 1km from Coronet on Pimp Island.
Ranged1
Sat Sep 27, 2003 9:56 pm
#25

*does his happy dance*



--Raanged
Your local Sniper/Squad Leader.
LudwinJ-M
Sun Sep 28, 2003 12:22 am
#26

Anything >50 in terrain negotiation will give you faster prone-crawl speed, so basically if you're still keeping scout it would be wise to surrender that line.
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