Combat Medic Archive

Thread: What is happening here

hawkbatleader1
Wed Jun 09, 2004 1:17 am
#14






jfang wrote:
Well, I had a few interesting ideas about how the combat rebalance would affect how diseases work, poisons, combat medic's place in the battle field, combat medic vs. doctor place in combat, combat medic vs. doctor balancing, standard PvP combat (read: non-combat medic), possible combat medic abilities, and on various bugs like poison/disease incap. However, the majority of this is based off of unsubstantiated rumors I heard from different sources, so I didn't want to speculate too much and didn't post any of these.

As for nerf cries dying down, I think TC2 and the jedi "testing" distracted a lot of them. (If you look at the Test Center galaxy forum, you will probably see what I mean.) The ones which are left are being aggressively locked down by moderators (I think 4 threads were locked and deleted in the past two days).

You are right though, when you remove the nerf cries, the combat medic forums are much quieter. 5 days of posts on the front page rather than 2 days (like the novice professions). I think this is a bad sign about the population who visits the combat medic forums, and what they like to talk about...




oh no...we've still been around. i've been crying nerf CM quietly for months...after talking with the dev's about why a 75% reduction isn't possible (poisons are not a combat action, they are ahealing action-cough cough, which is why a percentage nerf isnt gonna happen, and also explains why there is no defense/resists)or likely to occur to balance anything before th combat balance (cuz Dave likes CM, and doesn't have a clue what to do with the combat rebalance anyways) i've begun to cry openly for a severe nerf.


Unfortunately, my cries have been deleted repeatedly, despite positive feedback from both CMs and CM's opponents.



It has nothing to do with the TC2 situation. its completely something going on from a mod level..it's called Damage Control.





The dev team would never allow any kind of imbalance so that one group of people would "cut swaths" through crowds of people.

Thunderheart - 6/17/04
Pappi
Wed Jun 09, 2004 1:39 am
#15



David25 wrote:

It's a correspondent party over here....

You're right, it is dying down...correspodents are starting to troll other profession's boards...




and hey, I've been on this forum since Kavedawg taught me CM skills on TC... so

... and I'm adorable and full of myself. hey, it's working so far




stupid_people_happen . .
Pappi Inc Tailoring (home of the black tax) - Odi's meds and chef tissues - closed
- I support literacy, common sense, and apostrophes
jfang
Wed Jun 09, 2004 7:14 am
#16









David25 wrote:

It's a correspondent party over here....


You're right, it is dying down...correspodents are starting to troll other profession's boards...









I wouldn't go that far. Pappi and MasterNerfSlayer are always popping their heads it here. Agent001 does sometimes too. I find it strange that the politician correspondent is more involved here than the medic one, who is in turn more active here than the doctor one. (I would have thought it would be the other way around). Then again, I supposed navigating the various trolling and flaming requires a fair amount of politics, so it might be appropriate.


What we need is to get some non-medical correspondents to pop in and say "hi". Or better, follow MasterNerfSlayer's lead and post"NERF CM !!!" Imagine what the trollers and devs would do with that...


I wonder if there has been any thread not on the correspondent's board which every correspondent has replied to...

jfang
Wed Jun 09, 2004 7:37 am
#17







hawkbatleader1 wrote:

oh no...we've still been around. i've been crying nerf CM quietly for months...after talking with the dev's about why a 75% reduction isn't possible (poisons are not a combat action, they are ahealing action-cough cough, which is why a percentage nerf isnt gonna happen, and also explains why there is no defense/resists)or likely to occur to balance anything before th combat balance (cuz Dave likes CM, and doesn't have a clue what to do with the combat rebalance anyways) i've begun to cry openly for a severe nerf.


Unfortunately, my cries have been deleted repeatedly, despite positive feedback from both CMs and CM's opponents.



It has nothing to do with the TC2 situation. its completely something going on from a mod level..it's called Damage Control.








Well, assuming for a minute your cries were not trolling or flaming (which they may or may not be, I don't know), what happens is:


1) somebody starts a controversial, but tasteful thread

2) people respond appropriately for a while

3) a few trollers start trolling or flaming people

4) a few more sally forth to counter-troll and counter-flame

5) 3 and 4 repeat for a while. So despite the thread starting as good, it is reduced to a flame war which is beating a dead horse


So your good posts are simply caught up in the cross fire, and locked or deleted appropriately. When you are dealing with a touchy subject, such as nerfing CM's on the CM forum, it is very easy to get caught up in a flame war no matter what you try to do.


Another possibility is that your "good posts" were viewed by some as trolling or flaming, and thus deleted appropriately. What seems tactful and political to some may seem offensive or annoying to others. It is hard to be an impartial judge of what is good or bad, especially when you are the author of the post. (I know I have crossed the line before, and just stopped trying to justifying my original opinion when I realized it was just fanning the flames.)


The moderators may have an ulterior motivation in locking or deleting threads, but I very much doubt it. I'd guess that the vast majority of times a thread is locked or deleted, it is done so because somebody reported it (meaning it offended at least one person).
vortexala
Wed Jun 09, 2004 7:47 am
#18

A lot of us are still here, Rhen. But yeah, things have quieted down across the forums. Whether that is due to a decline in population or simply the change in seasons is anyones guess.

And, personally speaking, I'm quite enjoying the lack of trolls here



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Mild-Breeze-Trooper
Wed Jun 09, 2004 9:08 am
#19

Hey, it's summer... they ground has thawed. I can't keep up with posting while I'm out in the yard burying horse carcasses to prevent them from being beaten.



Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
jfang
Wed Jun 09, 2004 9:17 am
#20


Just don't start beating them. There are enough dead horses on the combat medic forums (and pretty much every forum for that matter) for that...
jfang
Wed Jun 09, 2004 9:34 am
#21









RhenGordon wrote:

What's happening, is this game dieing no one is doing anything here in the CM forum anymore, even the nerf herders are gone.







Whew, just posted another 2 page thread (which nobody will read because it is too long , Well, hope springs eternal ).


And you say nobody does anything on the CM forums anymore...

IlyaMasool
Wed Jun 09, 2004 11:42 am
#22






RhenGordon wrote:

What's happening, is this game dieing no one is doing anything here in the CM forum anymore, even the nerf herders are gone.







Well what can anyone do?


What questions can we ask that doesn't have answer"wait for Combat Balance"


What argument/discussion can we have where reply isn't "wait for Combat Balance"


Can't think of one productive thing we can do in any forum until Combat Balance is done.

jfang
Wed Jun 09, 2004 11:55 am
#23






IlyaMasool wrote:


Well what can anyone do?


What questions can we ask that doesn't have answer"wait for Combat Balance"


What argument/discussion can we have where reply isn't "wait for Combat Balance"


Can't think of one productive thing we can do in any forum until Combat Balance is done.







"How can I write a macro to do this?"

"Should I master doctor or combat medic first?"

"What templates does everybody else have?"

"What do you think about this idea to improve combat medics?"

"What is the status of this issue?"

"When do you use this kind of poison?"

"What do you think about this template?"

"How do you think the combat balance will affect this?"

"Where did everybody go from the combat medic forums?"

"Guess what just spawned on my server?"

"How would you handle this situation in PvP/PvE/socalizing/trading?"

"Does anybody know a good vendor on my server?"

"How much does this sell for? Oh, use the trade forums? Got it."

"Can we edit the FAQ to include this piece of information?"

...


There are a lot of things we can discuss, not all of which are dependent on the combat rebalance, or even combat.
IlyaMasool
Wed Jun 09, 2004 1:30 pm
#24






jfang wrote:




"How can I write a macro to do this?"

"Should I master doctor or combat medic first?"

"What templates does everybody else have?"

"What do you think about this idea to improve combat medics?"

"What is the status of this issue?"

"When do you use this kind of poison?"

"What do you think about this template?"

"How do you think the combat balance will affect this?"

"Where did everybody go from the combat medic forums?"

"Guess what just spawned on my server?"

"How would you handle this situation in PvP/PvE/socalizing/trading?"

"Does anybody know a good vendor on my server?"

"How much does this sell for? Oh, use the trade forums? Got it."

"Can we edit the FAQ to include this piece of information?"

...


There are a lot of things we can discuss, not all of which are dependent on the combat rebalance, or even combat.







Very true. But whole lot of these are questions that have very different answer depending on Combat Balance. For example


"How can I write a macro to do this?" - This one got nothing to do with combat balance, but then again this really got nothing specifically to do with Combat Medic neither, nor is it a "new" question that can be asked since it is like asking "how do I write macro to sit and stand every 2 min?" and next day asking "how do I write macro to sit and stand every 3 mimute?". True it is a question, in that it can be written down with ? at the end, and someone can give you an answer. But that holds true for all other question like "can I wear white after birhtday?" or "Whats 2+2?"






"Should I master doctor or combat medic first?" & "Can we edit the FAQ to include this piece of information?" - These two have nothing to do with Combat Balance since both can be master way before any combat balance happen. I guess there are lot of question you can ask, most of the ones in FAQ that can be asked at anytime. But isn't that why we have FAQ? and have it stickied it at the top? As far as what goes into FAQ, I though it was kept by one person and not by general consent but I am probably mistaken.







"What do you think about this template?"
"What templates does everybody else have?" - I am not sure how this one can be answered without combat balance in mind. The whole point of template is to deciding on combination of skills to better suit their play style or to optimize their effectiveness. But template usually shift everytime there is even a small change that affect any of the skills in that template. How can we talk of template when every single skill that make up the template is changing?







"What do you think about this idea to improve combat medics?" - I imagine answer would be since combat balance would change things so much, it would be very difficult to introduce anything to improve combat medic because the very state of CM is unknown until combat balance is done. In order to "improve" something, we have to say "okay this is where we are. This is how this work, and I think this change will make it better". We do not know exactly where we will be until combat balance. We don't know how things will work until the combat balance. How do we talk about "improving" something we don't know?







"What is the status of this issue?" - answer is ofcourse "this issue is being addressed with combat balance". At first I thought there were some issues that were being addressed before combat balance, like poison+disease incap issue or 64m+ issue, but it look like more and more every question that involve any issue is pushed into "combat balance" patch.







"How do you think the combat balance will affect this?" - since we haven't given much information about combat balance, what else can we say beside "wait for Combat Balance"?







(*)"How would you handle this situation in PvP/PvE?"
"When do you use this kind of poison?" - Now of all the question you have listed, this two question made me sit up and think. The rest of the qustion :


(*)"How would you handle this situation in socalizing/trading?"
"Where did everybody go from the combat medic forums?"
"Guess what just spawned on my server?"
"Does anybody know a good vendor on my server?"
"How much does this sell for? Oh, use the trade forums? Got it."


(*) - broke the question in two.


are what can be grouped as "fluff" question. all valid question, like "do you know where I put the keys to my car?" but at the end of the day, they are just background noise.


Now the two question looked good to me because it is pretty much heart of what the forum is about. someone in a profession asking question that another of that profession with more(difference) experience can answer by relaying their expereince. Thats a GOOD question cause that lead to difference in point of view and we can argue about it. Now my contankerous side say "yes but what is purpose of talking about something based of experience that itself is based on combat balance which is about to undergo a complete change?" but the question itself limit the basis of answer to here and now. Or does it?


Would love to write more but gotta get ready to finish up work and go home.
jfang
Wed Jun 09, 2004 1:58 pm
#25




You bring up some good points IlyMasool. I would counter though by pointing out that:


1) Just because it has been answered before doesn't make it worthless. New people to the forums aren't necessarily going to read the FAQ (no matter how much we try to get them to), and questions contained within it are valid.


2) The combat revamp won't be for another two months, at least (I'd argue by nature of software, longer). Until the revamp becomes imminent, questions about how to play in the current game system are valid, even if they will be obsolete in 6 months (or hopefully less). Expecting changes to the current system is less reasonable, but talking about playing in it is not.


3) Talking about problems and issues in the current system is still valuable, as there might be something that is relevent in the new system. To pick an extreme case, I can image a dev saying: "oh, wait a second, combat medic crafting isn't working as we intended but wasn't affected by the combat revamp. Maybe we should reexamine it now while the new system is still in design and thus open to change." If nothing else, airing existing issues will help devs gain insight into what is and isn't working, so they don't have to develop in a vacuum.


4) Even if all talk is fluff and in vain, isn't part of the purpose of the forums to build a community and talk about mutual interests, not necessarily the strict transferring of knowledge between players? If the people are having fun (such as how this thread started), and it is at least related to combat medics (so is not outside the scope of this particular forum) does it really matter?



My point is that just because the combat revamp will (hopefully) change everything, it doesn't render the forums worthless until it comes out.
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