Combat Medic Archive
Thread: Something has to change
Liwiwo wrote:
pip i think your the most ignorant person i have ever seen writing on this forum, dont get sad cus your proff is getting nerfed, you'll prolly live through it, there there now.
OMG we're getting NERFED! OMG the devs must have finally told Liwiwo with their super secret MIND powers about the super secret stealth nerf where we throw rubber chickens with an effectiveness of 12.184672
I cant take it anymore! AAAGGGHHHH I'm a bad llama CM!!
*Disclaimer: These views do not represent the entire Combat Medic community and strictly belong to Keorythe...who is the real one who is nerfed. =p
Liwiwo wrote:
pip i think your the most ignorant person i have ever seen writing on this forum, dont get sad cus your proff is getting nerfed, you'll prolly live through it, there there now.
Ignorant of what? Or did you just learn how to spell that word?
Morath360 wrote:
Agreed, it has to change. I shouldn't have to wait until a later publish for this either. It is absolutely ridiculas the way it stands now. I had a similiar experience yesterday on Bria in theed. Spent a bunch of time preparing and we got there with a large group. Spent about 1 minuted shooting people and the rest of the time meditating poisons away. Don't give me that its the gtef fault crap either. Its more than that and its more than the range.
I hate using my CM as it stands now so I don't use him. No skill just throw and go. No benefit to healing people.
I say since the devs are doing nothing about this that we boycott CM. Of course that will never happen because too many little kids love to ruin pvp. But just think, what a nice battle it would be without them. Yesterday had the makings of a real battle. Then the CM comes and its all over in5 minutes or so. Its very frustrating. Ok done ranting..lol..
Tell ya what, lets boycott doctor buffs first. I'll give up my poisons then and we can have fun shooting each other without specials. Then and only then would healing be of any benefit.
Btw, EQ2 isn't going to have the same devs, nor the same GMs, nor the same content. Its going to be worse off than SWG in content. It took how many years with no real PvP considerations for EQ1 to get where it was? I played EQ1 right when SoV came out and it got old unless you were in a guild strong enough to take dragons. By the end anyone could do it.
Seriously though we'd have to boycott all melee to make this game funsince they make it really unfun. Its either who can headsthot3 first or who can KD/dizzy first and that sums up ALL of PvP. Next time take a look around the coronet starport and you'll realize that 80% of everyone there is a TK/fencer or rifleman...or tk/rifleman. I did enough hack and slash in EQ1, make the ranged professions the battlefield advantages they deserve!
IUFAN4LIFEUL wrote:
PvP battle yesterday. About 20 of us that had just taken control of an imperial base. We consisted of the best PvP'ers on our server. We were holding it strong until the 2 combat medics showed up. 2 vs. 20. We had about 3 doc's and about 5 TKM's so they were covered. But because of the delay all 20 of us died. The CM's would mind poison/mind disease. Get killed, clone. Mind disease/mind poison. Get killed, clone. OVER AND OVER. They were literally throwing them from the steps of the cloning facility about 100 meters away. Since when should 2 people be able to take out 20? And CM DOESNT NEED A NERF!?!?!? Sure... just keep trying to save your asses longer. You all know you need one so stop saying you don't. PvP is not fun when a combat medic is involved. For example. 1 on 1. What should I do in this situation: CM is at 90 meters, mind poison/mind disease. He puts on burstrun and stays at least 90 meters from me where I cant shoot him... I die because of 2 buttons being pressed.
Brainplay wrote:
Morath360 wrote:
Agreed, it has to change. I shouldn't have to wait until a later publish for this either. It is absolutely ridiculas the way it stands now. I had a similiar experience yesterday on Bria in theed. Spent a bunch of time preparing and we got there with a large group. Spent about 1 minuted shooting people and the rest of the time meditating poisons away. Don't give me that its the gtef fault crap either. Its more than that and its more than the range.
I hate using my CM as it stands now so I don't use him. No skill just throw and go. No benefit to healing people.
I say since the devs are doing nothing about this that we boycott CM. Of course that will never happen because too many little kids love to ruin pvp. But just think, what a nice battle it would be without them. Yesterday had the makings of a real battle. Then the CM comes and its all over in5 minutes or so. Its very frustrating. Ok done ranting..lol..
Tell ya what, lets boycott doctor buffs first. I'll give up my poisons then and we can have fun shooting each other without specials. Then and only then would healing be of any benefit.
Btw, EQ2 isn't going to have the same devs, nor the same GMs, nor the same content. Its going to be worse off than SWG in content. It took how many years with no real PvP considerations for EQ1 to get where it was? I played EQ1 right when SoV came out and it got old unless you were in a guild strong enough to take dragons. By the end anyone could do it.
Seriously though we'd have to boycott all melee to make this game funsince they make it really unfun. Its either who can headsthot3 first or who can KD/dizzy first and that sums up ALL of PvP. Next time take a look around the coronet starport and you'll realize that 80% of everyone there is a TK/fencer or rifleman...or tk/rifleman. I did enough hack and slash in EQ1, make the ranged professions the battlefield advantages they deserve!