Combat Medic Archive
Thread: Dispersal Mechanisms
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Crellian
Wed Oct 27, 2004 8:00 am
#14
I amIa master doc and trying to make cure poison but I do not have any Disperals Mechanisms required and don't have a schematic for it... can anyone point me in the right direction?
Thanks,
Eenie
Shadowfire
Marrow1
Wed Oct 27, 2004 8:57 am
#16
You may find it easier to get the resouces yourself and then have a CM make a few schems for you. Much easier than moving around crates of finished products and easier on the CM.
Satis
Wed Oct 27, 2004 11:53 am
#17
Just FYI, you can use rancor bile as a substitute. The tradeoff is that you get a massive number of charges, but the area and power are reduced. So, for PvP kinda cure poison, not sucha good idea unless you have really good other components.
Anyway, just thought I'd chime that in in case you couldn't find a CM willing to hook you up.
Anyway, just thought I'd chime that in in case you couldn't find a CM willing to hook you up.
Nema0879
Thu Oct 28, 2004 7:42 am
#18
just curious ... what are people experimenting on when they make these ....
if i remember right you can either experiment on charges + area effected (somthign area cures don't have, but cm meds do...) or range which area cures do have .... or vice versa i'm not sure ....
whichever one is matched with charges doesn't show up in our final product ... my thoughts were to do it on the second one but i wasn't positive on what standard practice is....
Happymob
Thu Oct 28, 2004 9:06 am
#19
For cures, I prefer area over charges. I want to hit as much of my group as possible in one shot. As you point out, range isn't used in these so it's purely a charge vs area trade-off.
Nema0879 wrote:
just curious ... what are people experimenting on when they make these ....
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