Combat Medic Archive

Thread: Paralyze bugged?

Mustelafuro
Sat Jul 02, 2005 8:31 am
#14

I didn't even look at the timer, but it's working just fine for me. But whatever they did, the non-master paralyze should be fairly weak and short anyway.
robola
Sat Jul 02, 2005 10:02 am
#15

hmm i think it sticks, to run from the people your fighting, like a getaway tool.....but im trying to see if you can apply hemmorage and thyroid rupture with it w/out it going away any1 know of this?
DirkusGentlyus
Sat Jul 02, 2005 10:03 am
#16



Adval wrote:
Is it just me or did they bug Paralyze in Pub19 or it's hotfix? It's got a timer of 5 seconds for me now.





My Improved Paralyze is working as it always has - 15 sec root provided target takes no damage.

If I recall though, the regular Paralyze is only 7 sec.



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Adval
Sat Jul 02, 2005 10:42 am
#17






DirkusGentlyus wrote:





Adval wrote:

Is it just me or did they bug Paralyze in Pub19 or it's hotfix? It's got a timer of 5 seconds for me now.







My Improved Paralyze is working as it always has - 15 sec root provided target takes no damage.

If I recall though, the regular Paralyze is only 7 sec.




Well from what I remember from before, the regular was around 8-10 maybe. I'm not totally sure, but I think it waslonger than 6 secs.



<Advius Soron - Chimaera>
Serving the Emperor's Divine Will!
PurpleWarrior
Sat Jul 02, 2005 11:23 am
#18

Master Para used to hit for 10 or 11 secs iirc. It would just recycle as it wore off so you could re-apply it and keep a mob mezzed if you had 2 hitting on you.



Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
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