Combat Medic Archive
Thread: Paralyze bugged?
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Mustelafuro
Sat Jul 02, 2005 8:31 am
#14
I didn't even look at the timer, but it's working just fine for me. But whatever they did, the non-master paralyze should be fairly weak and short anyway.
robola
Sat Jul 02, 2005 10:02 am
#15
hmm i think it sticks, to run from the people your fighting, like a getaway tool.....but im trying to see if you can apply hemmorage and thyroid rupture with it w/out it going away any1 know of this?
DirkusGentlyus
Sat Jul 02, 2005 10:03 am
#16
Adval wrote:Is it just me or did they bug Paralyze in Pub19 or it's hotfix? It's got a timer of 5 seconds for me now.
My Improved Paralyze is working as it always has - 15 sec root provided target takes no damage.
If I recall though, the regular Paralyze is only 7 sec.
Adval
Sat Jul 02, 2005 10:42 am
#17
DirkusGentlyus wrote:
Adval wrote:
Is it just me or did they bug Paralyze in Pub19 or it's hotfix? It's got a timer of 5 seconds for me now.
My Improved Paralyze is working as it always has - 15 sec root provided target takes no damage.
If I recall though, the regular Paralyze is only 7 sec.
Well from what I remember from before, the regular was around 8-10 maybe. I'm not totally sure, but I think it waslonger than 6 secs.
PurpleWarrior
Sat Jul 02, 2005 11:23 am
#18
Master Para used to hit for 10 or 11 secs iirc. It would just recycle as it wore off so you could re-apply it and keep a mob mezzed if you had 2 hitting on you.
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