Combat Medic Archive
Thread: Devs can we get a response?
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HoTron-rex
Wed Jul 23, 2003 10:11 am
#14
yeah filthy that sounds right. basically, the poison needs to be at least as effective as a skill level of a similar relative level in a 2nd tier skill. likea poison pack (especially with all the exotic resources needed to make it) should be equivalent to say a body shot 3 or an underhand shot, etc. we have to spend so much time crafting these things that they cant even compare to these skills even when we do magically find the best possible resources... not to mention some of the resources cant be found all the time on the server. therein lies the basis of the poison argument
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