Combat Medic Archive
Thread: Combat Medic Issues revisited:
eapers
Fri Jul 08, 2005 2:31 am
#14
UrNmE wrote:
Paralyze being broken by a duel during a bh mission. Essentially I paralyze and state, after the paralyze, their buddy does a /duel and breaks the paralyze.
I don't quite see how this could possibly be fixed.
Ladywolff
Fri Jul 08, 2005 8:15 pm
#15
still annoying that when u are dueling u can't use all your heals as u heal your opponent unless u unclick them and click yourself. why can't they fix this
evil-bountyhunter
Fri Jul 08, 2005 8:43 pm
#16
Ladywolff wrote:
still annoying that when u are dueling u can't use all your heals as u heal your opponent unless u unclick them and click yourself. why can't they fix this![]()
ya but until them make macros the heal your self
Ilcbar
Sat Jul 09, 2005 12:21 am
#17
1 easy fix but probably won't happen, don't let paralyze break on damage.
LeviticusD
Sat Jul 09, 2005 12:26 am
#18
Ilcbar wrote:
1 easy fix but probably won't happen, don't let paralyze break on damage.
No it won't happen! In fact right after the CU came out /paralyze didn't break on damage. The opponent just sits there for 20 seconds while you do what ever you will with him....and the reapply! No way can that come back in the game!
eapers
Sun Jul 10, 2005 3:45 am
#19
Was reminded of another CM issue:
CM experiment/assembly tapes that many Ex-CM crafters have no use or value post CU. A quick, useful conversion would be to change these into normal medical exp/ass.
CM experiment/assembly tapes that many Ex-CM crafters have no use or value post CU. A quick, useful conversion would be to change these into normal medical exp/ass.
Issik
Tue Jul 12, 2005 6:25 pm
#20
In terms of Infect:
With the removal of BF, I believe this skill would be the best tool to stop the endless clone-rush. If it became like the old disease, but maybe not so extreme, it could be used to disable a group that keeps declaring (Rebs in AH and Imps in Bestine). I'm not asking for the insane 750 ticks or whatever, I would just like to see a 200-300 tick wound.
Also, the area neuro-toxin would be hawt. Make it the area one, and have Deut-toss the single target CM attack.
With the removal of BF, I believe this skill would be the best tool to stop the endless clone-rush. If it became like the old disease, but maybe not so extreme, it could be used to disable a group that keeps declaring (Rebs in AH and Imps in Bestine). I'm not asking for the insane 750 ticks or whatever, I would just like to see a 200-300 tick wound.
Also, the area neuro-toxin would be hawt. Make it the area one, and have Deut-toss the single target CM attack.
Mustelafuro
Thu Jul 14, 2005 10:40 am
#21
Increase paralyze duration. Jedi stasis and smuggler concussion both have considerably longer duration. Even our up with the other 2, at least give us 30 sec. Right now I only use it to start a fight to get in a couple debuffs, it doesn't last long enough to use as a getaway.
Since it breaks on damage anyway, getting it up to par with the other 2 isn't that big a deal. They are all essitially the same ability, except the other 2 can be applied at range, we have to get right up on someone and ours is the shortest.
kidko
Thu Jul 14, 2005 1:32 pm
#22
eapers wrote:
UrNmE wrote:
Paralyze being broken by a duel during a bh mission. Essentially I paralyze and state, after the paralyze, their buddy does a /duel and breaks the paralyze.
I don't quite see how this could possibly be fixed.
How about a simple checkbox in options called "Automatically refuse all duel requests". They could put it right below the one that automatically refuses all group invitations!
mmaness
Fri Jul 15, 2005 7:12 am
#23
Issik wrote:
In terms of Infect:
With the removal of BF, I believe this skill would be the best tool to stop the endless clone-rush. If it became like the old disease, but maybe not so extreme, it could be used to disable a group that keeps declaring (Rebs in AH and Imps in Bestine). I'm not asking for the insane 750 ticks or whatever, I would just like to see a 200-300 tick wound.
Also, the area neuro-toxin would be hawt. Make it the area one, and have Deut-toss the single target CM attack.
How often would it tick??? That kinda seems harsh.... maybe a tick of about 30-50 every 15 secs or more but not 200-300, we'd see the nerf bat right away.
Issik
Fri Jul 15, 2005 9:39 am
#24
Onnce every 45 or 60 secs or so.
Like the old diseases. It's useless for short skirmishes, but in real battles it will make the difference.
Like the old diseases. It's useless for short skirmishes, but in real battles it will make the difference.
Penecillian
Sat Jul 16, 2005 11:35 pm
#25
Xp issue. Disease and Poisons I think should be combat xp. After all we are doing damage as any other combat profession does. Not heal'n xp.
Ezane
Sun Jul 17, 2005 8:29 am
#26
I love the CM. Only thing is that everything and thier mother attacks me when I heal.