Combat Medic Archive
Thread: Paralyse and Stopping Shot
sadly, snares and roots are pretty much the only way to deal with anything worth killing in the game. its how i kill krayts with my friend, we take turns rooting and snare when root fails.
a lot of ppl have a problem with how roots work but if they change it then they make everyone with root that much more ineffective. if you want to push for a change, essentially taking away a tactic needlessly,then you should also have something to replace it.
BadgerSmaker wrote:
I think removing the ability to Perma root a target and giving the ability to perform crowd control is a good payoff.
BadgerSmaker wrote:
hamhamthe3rd wrote:
sadly, snares and roots are pretty much the only way to deal with anything worth killing in the game. its how i kill krayts with my friend, we take turns rooting and snare when root fails.
a lot of ppl have a problem with how roots work but if they change it then they make everyone with root that much more ineffective. if you want to push for a change, essentially taking away a tactic needlessly,then you should also have something to replace it.
I think removing the ability to Perma root a target and giving the ability to perform crowd control is a good payoff.
isnt that what it does now? i mean thats how i use root and snare. for example, if something is attacking my friend and hes trying to get away, i root or snare that something so that he can get distance. or if 2 hard hitting creatures attack, root one then fight the other. to me that is crowd control.