Combat Medic Archive

Thread: VOTE BY 12/10 please CM BUG LIST

SpinalInjury
Mon Dec 08, 2003 8:09 am
#14

My vote goes as:

#2

#6

#1

Choose whatever you want for the last 2....those others I've never been affected by



Kijan Darkblade
The Regulators -TR
Master Combat Medic
www.bloodfinpvp.com

The Regulators build empires...
Fight builds clubs
Tringard
Mon Dec 08, 2003 11:06 am
#15

1) #10 - Experimentation failures will lower stats that should not be affected by that experimentation catagory

2) #9 - Experimentation failures in catagories that affect 2 stats will raise one stat and lower another stat.

3) #4 - Droid medical modules have a negative effect on /healdamage

4) #6 - Line of Sight limitations are preventing CMs from using meds when small (knee-high rocks and logs) are present in fromt of the CM. CMs consider it unreasonable to not be able to heal targets when you can see the body from the knee up.

5) #2 - AoE stims give a 'you cannot perform this action on that target' when trying to heal valid in-range targets. This seems to happen most often in city PvP fights under laggy conditions.



Tringard

Former MCM / Master Carbineer
Then, Ranger in training/TKM, medic
Now, unsure of myself
kb1
Mon Dec 08, 2003 11:49 am
#16

6) Line of Site limitation


7) Stim charge goes off, no damage to heal


AOE healing self only


1) Can't heal faction pets


10) Experimentation Failures

Zarlor
Mon Dec 08, 2003 11:55 am
#17


  1. 6

  2. 7

  3. 8

  4. 4

  5. 1



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Zarlor
Mon Dec 08, 2003 11:57 am
#18

Ah, let me add that I also think AoE heals done on yourself not healing others around you is also a bug I think should be on the list. (If you add it, feel free to replace my #5 issue with that one.)



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Happymob
Mon Dec 08, 2003 12:28 pm
#19


  1. 6

  2. 1

  3. 2

  4. 8

  5. 3




Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


DedMnWlking
Mon Dec 08, 2003 2:06 pm
#20

I would have to go with


2


7


8


1


etc.


2 and 7 are the most annoying to me.

Pahdbacca
Mon Dec 08, 2003 2:56 pm
#21

Bah.....Reminder to self...add text stating you do not have that ability yet when people without ranged 2 try to throw diseases



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
AegolinAdaron
Mon Dec 08, 2003 4:33 pm
#22

6, 2, 1, 8, 7


Aegolin Adaron
Master Combat Medic

Ainozama
Mon Dec 08, 2003 11:36 pm
#23

6!
1
8
9
10
7

I have experienced the Heal range lowered most often when I get aggro from a creatures ae. I have not fought Krayts lately but they did it to me the most. Will let you know again after tomorrow night when I plan to go back out there.

The AE stim only healing me when I am targeted happens now and then, I will keep an eye out for examples of situations where it happens.

The last 2 weeks or so I have had a Res pack and one of my enhance packs get stuck and unusable from inventory or toolbar but have not seen it with any other stims or Packs.



Ainozam Pharmaceuticals
Now located in Phoenix Risen, Corellia

Ainozami
Master Doctor/Master Combat Medic
Starsider, Corellia


Everquest
Ainozama Amansule
Tunare's Ranger 65
Fenin Ro
Sterling Order of Knights
Etow
Tue Dec 09, 2003 1:30 am
#24

6


7


8


1


4




Etow Einyw
-------------------------------------------------------------------------------------
Teras Kasi Master/Master Doctor
"I shrugged, unsure wheter I was being scolded or praised" -- Eoin Colfer
Gilwen
Tue Dec 09, 2003 4:58 am
#25

2


1


6


9


10





Dunick - TK / CM

Keeping the Empire standing and the rebellion in the sick bay.
eltucco
Tue Dec 09, 2003 10:38 am
#26

I would also add the broken self heal macro.


A few weeks ago I had a macro that was /healdamage chasey


Now to use this macro I can have NOTHING targeted. This is difficult for a CM to manage whilerunning around trying to manage healing a battle group or when you are soloing. I've died a more than a few times simply because I had something targeted while trying to use macro to self heal.


This needs to be corrected.

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