Combat Medic Archive

Thread: IDEA: Herbivore meat farms

Rikilii
Wed Nov 12, 2003 10:28 pm
#14

I agree, and we should also have built in surveying skills, be able to use a flame thrower, revive dead players, craft our own armor, and build harvesters, crafting stations and houses to keep all our stuff in.


Or better yet, get rid of flora harvesters altogether, and create a "Farmer" profession with the following skill trees...Barn Raisin' (meat "harvesting"), Manure Spreadin' (flora harvesting),Kahmurra Milkin' (MILK!!!), and Ho-down Plannin' (setting up "camps" with built-in NPC dancers and musicians)




---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
AlbobErino
Thu Nov 13, 2003 5:57 am
#15

lol I would like to see the Ho-Downin.


Perhaps I should be asking Scouts to buy their herb meat if they have any, or propose some sort of business arangement.

novamarine
Thu Nov 13, 2003 9:35 am
#16

Super StimB are not as powerful as you might think unless they are coupled with significant medical skills. My non-medic character is 3030 in medic just for this reason. Further, they provide a huge source of income to the medical professions. The profits from such transactions can be used to buy meat.




My non-medic character is also a Hunt Master (tracking/harvesting line from Ranger). I understand all too well the plight doctors and CMs to get meats. This is a situation that has answers but many times the Doc/CM don't want to deal with them.


The first one is to hire a ranger to harvest for you as suggested by a previous poster. This isn't going to happen for 3 per. The concept of paying 3 per for meats is what gets the most people in trouble and unable to find meats. It takes time to collect meats...if you are not going to pony up a fair price to hire a ranger or a scout then why are you complaining?


OR Lower your standards a bit. I can pull several K of herbivore meat per hour but only in certain places. Sometimes this is the best herb meat on the server, more often it is average quality. Yet, everyone wants the best even though the best might take hours to collect 1k. You must understand that certain planets allow you to get 100 meat per creature and on other planets only 10. Rangers and scouts don't control this...certain planets really are in fact rare sources of certain meats.It is not fun collecting 1k of meat by killingcreatures that give 10-15 each. Do you want alot? Do you only want good stuff? Or do you only want 20k of the very best stuff and turn your nose at anything less? I see this happen all the time. The docs that are happy with whatever I bring them often have alot a meat at their disposal. The docs that only want the best stuff currently spawning are very often pissed off at the harvestors. Notice the trend? Meds made with low quality advanced ingredients are still better than ones made with standards.


OR Establish a relationship with a Ranger. I have a Doc that I supply meat to. She takes care of me. I get crates of nice stims, wound packs and when I want them, buffs are free (btw...I can harvest meat 3-4 times faster buffed than w/o them). She gets all the herb meat she needs. When avain is good on the right planet, I collect a several week supply.


Solutions are out there. It is as simple as realizing this is a multiplayer game and working out and agreement with someone.

fireman3213
Thu Nov 13, 2003 8:07 pm
#17

I like this idea. The main reason why most people to do not buy stuff from rangers is because of cost. I know from experiance on my server (radient) that for dr's or cm's you don't generaly make a lot of money. The only ones that do are the ones with A. nore than 1 acct and is a Master of crafting or B. Heavy and I mean Heavy guild support. On radient for instance it is impossible for someone with a sub 100k budget to compete with Warbird and I belive the name is Bade. These people buy up EVERY OUNCE of herb or avian meat at 40-50 cr per unit. That is almost 70k spent just to run a 100 unit factory run. Unless you can find a ranger that is willing to sacerfice and sell at 5-10cr per unit instead of 50 most CM's and DR's have no where to turn.




Fireman Master Swordsman / Master Brawler / RSF pilot
Winchester Master Weaponsmith / Master Artisian/ Master Merchant / Imperial Inqusition pilot
Grumman Master Shipwright
Wolf Pack Unit WPU
Spearhead, Naboo
Radiant
Alfgand
Fri Nov 14, 2003 9:13 am
#18

Allowing CM or Docs to farm meat will not go over well at all with the Ranger crowd.


Rangers are a class is still waiting to find its true value and purpose. So Rangers very protective of what they can do. Rangers are still upset that CM's got Terrain Negotation.


Rangers are talking about Rancher being an Elite Elite profession for Rangers just for this purpose.


A Rancher would buy a Farm Schematic from a Architect. Get a Ch to capture a couple baby dewbacks to raise. The Ranger would raise them on the farm. Maybe a BioEng wouldcome in and boost the Meat or Hides stats.


Then the Ranger would after a week or two slaughter the herd and sell the harvest.


Jase LightStep Ranger/Rifleman


Flipp Medtron Doc/CM


Alfgand
Fri Nov 14, 2003 9:17 am
#19

My Ranger would like to have a Gorg farm. lol


A herd of little toad like creatures in a pen would be funny.

AlbobErino
Fri Nov 14, 2003 11:54 am
#20

Hey all the power to the Rangers. (not the power rangers)... If they could have an elite profession as a rancher that would be great. I would just like to be able to get herbivore meat more easily. I bet the Rangers would like this as an option to their class. I hope this is an active topic in the Ranger profession Forum
Rodian-Bob
Fri Nov 14, 2003 5:18 pm
#21

How bout only Master Chefs could farm?


ooo man, would that be limited heheh.




-Bob is Robii D'Luminatii
~NOT a Jedi: Drifting away into The Great Dark~
Assassin & former Mayor of Perdition/Grendin Waste, Lok: Ahazi
anim8d
Sat Nov 15, 2003 5:59 am
#22

GUYS


I believe this idea has already been tested inthe Test Center. I have been a fan of the Meat Harvestor idea since day one, with the ability for Master Chefs to use them as a source of income (kinda like a butcher shop).


However, please imagine ALL of the nerf requests that you would get from Scouts & Rangers. I would be endless.


I say this IS on my wishlist, but I don't consider it an item that will ever come to fruition, since it's already been tested (in beta i believe)


Darth_Isendor
Sat Nov 15, 2003 2:25 pm
#23

I support this idea. It's so hard for me to get these meats. Dadgummit Rangers and scouts tell me same thing, that its boring and takes too long for them to get the meats.



...
Casper118
Sat Nov 15, 2003 5:57 pm
#24

There is already something like this coded in the game it is a biological harvestor. It generates the eggs, meat, milk and other biologic stuff that is needed. The only problem is. They wont release it to the general player base.


But it would solve a lot of problems. The Milke and Egg problem for one. BEs need that stuff and need a lot of it.


But hopefully they will release it one of these days.




There are 10 types of people in this world
Those that understand binary
And those that don't
VicTemuvluv
Sat Nov 15, 2003 9:38 pm
#25

Lol! I love the idea of a Ranger droid that distributes poison and disease to the surrounding area! I think that this is pretty good example of what you're asking for. (I don't think that the Novice Medic/Stim B is that great of an argument--you know, 15 skill points to heal myself...)


In all seriousness, Rangers ARE your farmers. I understand that it's difficult to be a crafter and rely on others for your resources. But Rangers' purpose (if we have one) is to be organic heavy harvesters. The skills that we burn a ton of skill points on all center around that (and camoflauge. I've just summed up the whole Ranger skillset.)


In the Ranger State of the Profession lists we ask for our traps to actually do something, and it sounds like the devs are leaning in that direction. One suggested trap would be an organic harvester, like you're proposing. So, hopefully they'll implement something along those lines, and supply of herb meat will increase. They also seemed to have slightly increased resource amounts recently.


Someone else mentioned that herb meat isn't the only resource we can sell. This is technically true, but herb meat isby far the most in-demand resource we collect. Some of the resources out there are needed by very few people, and some aren't specifically required by anyone. I guess what I'm getting at is removing herb meat from a Ranger's product line would affect us GREATLY.


A last comment about pricing--it sounds like healers are an impoverished class. If you can't afford to buy from Rangers or even Novice Scouts, then I agree that you need to find a way to get more money out of the rest of us leeches. But I'm not going to spend three hours collecting herb meat at 3 credits/unit.


Good luck, and be sure to suggest two things to the developers:


1) The poison-distributing robot would be a boon to CM's, who would be the only ones able to craft the poison components. It would give DE's something to do. And all other classes could practice chemical warfare on everything they meet!


2) It is in a medic's best interest that Rangers become all-powerful when it comes to killing animals. Theyshould be able to slaughter everything in their path, quickly and easily. Imean, I get like 600 meat from a kimo...I could have your order finished in no time! Uberify Rangers! The docs need us!


heh.




Vic Temuvlov,

Zabrak Master TKA, Track-only Ranger
Naboo, Eclipse
Penecillian
Mon Nov 17, 2003 8:47 am
#26

I wouldn't care if they had a droid that did that. As long as they still had to purchase those items from a CM. My biggest problem is I can't find a single ranger or scout who can get me the resources I need in a timely fassion. I finally found a guy who took orders. We made a deal of 10k worth of herbivore meat @ 6cr/unit. He tells me that it'll take about a week to get this order. So I say no problem. I'll finally have a decent run on my factory. Well as the week comes up he /tells me that someone offered him 10cr/unit for the stuff. So I am back at step 1 looking for someone to get me the herbivore meat I need. I have no scout cause I don't have the points available being a master Doctor and Master CM. When ever I ask a scout or ranger for herbivore in 10k blocks they laugh. So a farm would be great. I could plop one down or have a PA member for our medical ward.


As for a droip launching poisons, stimps ect. As a Doc/CM I would love this idea. As long as there launchers still needed the product from a CM/Doc. I know everyone can't have there personal Doc/CM following them around. But that is a good idea. I would still stay in my class as no droid is as good as a player.





Happy Fly'n,
Pen'cillian A'Yka
Master Shipwright
Master Doc since July '03
Retired Master Doc Sept. 05
Pen's Aeronautics in Mos Haven, Tatooine
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