Combat Medic Archive

Thread: Bugs in the Combat medic profession

JRotten
Wed Nov 05, 2003 9:27 pm
#14

the Area Stim bug is very annoying.. You can go to almost any cantina to see the bug in action. Sometimes just changing targets to someone else in the group will cause the area effect to go off but not always.


Ill add one


Skill tapes do not work for range healing distance or speed. This would be an easy one to test and verify.



Krieger


Bria

WildWildMaN
Thu Nov 06, 2003 1:02 pm
#15

Tested yesterday on lvl 65 imp missions - killed 4 whole bases with area mind, not a single agrroed rebel (although i am -5000 reb faction)



Prett
Member of Dantooine Scouts Guild.
Militia member russian town Banir.
----
Master Swordsman
Master Pikeman
Elite Imperial Soldier
Imperial Pilot Ace
WildWildMaN
Sun Nov 16, 2003 9:24 am
#16

Postpatch bugs:


- no permission to loot if not damaged with a weapon, old bug still persists.


- enormous combat XP, about 1/3 of killed mobs' HAM.





Prett
Member of Dantooine Scouts Guild.
Militia member russian town Banir.
----
Master Swordsman
Master Pikeman
Elite Imperial Soldier
Imperial Pilot Ace
Pahdbacca
Tue Nov 18, 2003 2:25 pm
#17

Will be editing soon and posting as a new sticky as part of updating the State of the Profession thread....



-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
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