Combat Medic Archive

Thread: paralyze

eapers
Sat Jun 18, 2005 12:19 am
#14

I agree, CM isnt very dabble friendly with the exception of the 4000 healing line which is fantastic to dabble in.






JOHNNY-JONES JACKSON

AFK
eapers
Wed Jun 22, 2005 2:58 am
#15

in addition to the information provided by the above poster, this attack lasts for 15 seconds with a 15 second cooldown (at master CM). The attack range is 10m, and it seems to stick every single time. Any sort of damage will break this attack- states will not.






JOHNNY-JONES JACKSON

AFK
Mayor_Chuckles
Wed Jun 22, 2005 12:59 pm
#16

I understand that damagingan opponentwould remove the effect, but what about applying a state, such as hemorage? would an ally healing them break it? would applying fire or poison remove it? Would the ticks from dots remove it?


whats the attacks range?


At master combat medic, will this stick every time?

Whats its duration?



Captain Chuckles
Elder Swordsman of RoK

Chuckles' Alt
Elder Medic of RoK
nerfu
Wed Jul 06, 2005 4:23 pm
#17

Well I've seen some sad things in this game but the fact that some one can paralyze you indefinitely is just ridiculous.
DarkNexus1014
Wed Jul 06, 2005 4:30 pm
#18

Let's go ahead and nerf Paralyze. Combat Medics are obviously powerful enough without it.


Also, their DOTs are too tough. Let's get rid of them. NO, let's make them do 1 damage per tick, so they are not only worthless but they break mezzes (such as Paralyze) just as often as they do now.


Their debuffs are too much. 50% regeneration loss? It shouldn't be more than 5%.


Also, the Combat Medic gets too much defense. Take that defense and add it to <insert FOTM build here>.


In fact, just do away with Combat Medic. After all, they can disable someone (even if they can't hit them after that or Paralyze will break) and that's just not fair! Let's remove all the unique abilities from this game so that everyone is just alike.


Why don't you go complain to the Creature Handlers as well? I hear they're overpowered.



________________________________________________________________
Valdrox on Ahazi, Trandoshan and Aspiring Mercenary
Master Combat Medic Master Commando Carbineer 0-4-0-0

nerfu
Wed Jul 06, 2005 4:36 pm
#19

Wow, did you wake up on the wrong side of the bed? All I meant is the timer needs to be adjusted. I would consider keeping a person in one spot for more then 20 mins an obvious game breaking problem.
DarkNexus1014
Wed Jul 06, 2005 4:39 pm
#20

That means they aren't dealing any damage to you. So you're either A.) dueling and you can just type /endduel or B.) overt and need to get some friends to go with you.


There's nothing wrong with Paralyze. It's GREAT when my group gets aggro'd by multiple enemies, I can keep one disabled while we fight.



________________________________________________________________
Valdrox on Ahazi, Trandoshan and Aspiring Mercenary
Master Combat Medic Master Commando Carbineer 0-4-0-0

Phaylen
Wed Jul 06, 2005 4:41 pm
#21

Wow, did you wake up on the wrong side of the bed? All I meant is the timer needs to be adjusted. I would consider keeping a person in one spot for more then 20 mins an obvious game breaking problem.





check your facts. You would be out of mind after 12 applications of paralyze. You could most definetly not do this for 20 minutes. Max would be about 3 minutes of paralyze.
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