Combat Medic Archive
Thread: A CM from the perspective of a Jedi
Dalraich wrote:
I seriously hope that your joking when you say that having 600+tick poisons makes us powerful in PVE. 600 damage every 7 seconds whereas tkas can hit for 2k a second hmm.... thats balanced.
other then the fact that you're a healing profession, 2k is the raw damage. take away 60-100% of that, and we dont do crap dmg
JEAUX_ZUF wrote:
other then the fact that you're a healing profession, 2k is the raw damage. take away 60-100% of that, and we dont do crap dmg
A healing profession with Poisons and Diseases! Rarrr!
You're also a hand to hand profession that should get owned by a ranged profession hands down (no pun intended..well maybe) in every engagement at range and only a limited number of times at close range. I'd rather get punched by some kung fu wanna be than get shot by a rifle, carbine, or pistol anyday.
I can live with broken ribs, I cant live with a hole through my chest or ebola. Have a nice day ![]()
I seriously hope that your joking when you say that having 600+tick poisons makes us powerful in PVE. 600 damage every 7 seconds whereas tkas can hit for 2k a second hmm.... thats balanced.
That 2k dmg from the TKA is then reduced by 75% then armor reduces it further. Also the damage per second from one AoE poison doing 600 dmg a tick to 20 people is too unbalancing not mention multiple CMs stacking poison and disease multiplies the effect. If all poison doesnt get nerfed then at the very least AoE poison needs a nerf to its dmg potential.
Message Edited by Chewie101 on 07-26-2004 01:56 PM