Combat Medic Archive
Thread: Doctor/Combat Medic problems
Im on kauri and known as either the black widow or the "BIT CH" to most rebels. I got about close to 15 before. i used revenge tef and it kept snowballing in the cantina and when i threw a poison tons of ppl got pissed and when they all dropped i laughed and went DB crazy.
Valenia
Black widow
For me, the biggest problem is the fact that poison kills are not lootable/harvestable. They are the CM's wpn, why can't we loot then?
My second problem is this, I can poison NPC's w/o getting aggro'd, but I poison an animal, and I get aggro'd. It should be made to match. Either applying poison aggro's both, or does not aggro either.
I'd personally prefer that it aggro's both, but that's my call.
Two things a Combat Medic should get:
1.) Drag - If combat medics are supposed to be in mingling with the troops in combat and saving their sorry butts, the drag ability to bring them safley out of harms way (or to a doctor) is a no-brainer.
2.) Dodge - Combat Medics are the guys running around from trooper to trooper, supporting, healing, etc. usually more so than fighting. They should be naturally inclined to dodging bullets and attacks. Their speciality is keeping themselves and others alive during a firefight. DODGE ability for the combat medic is a no-brainer.
3.) (bonus reason why the above two abilities should be added) --->164 skillpoints to reach master CM (only 2nd to master Bounty Hunter) <---
Not to mention the Combat Medic tree has no bonuses of any kind whatsoever.