Combat Medic Archive
Thread: Survey, How many CM's buy their components from DA doctors
I make my own:
Master Combat Medic
Doctor 2,4,2,4
Marksman 0,4,0,4
Novice Artisan
In response to Ghost151:
It's been posted numerous times that they are going to fix our crafting problems. It won't be in this patch coming up, but it sounds like it's something that's going to get targeted for the one after. Nothing solid there, but that's the best we've heard, and I can't wait to be able to make our pharmacueticals the way they're meant to be!
In response to Kavedawg:
I make my own componenets, three reasons why: 1)I don't find that I need any more power in my wound packs then I can get out of them with my own experimentation.2) As far as combat medic components, they have the same experimentation points. 3)If I really want good doctor components, I justgo to a Doctor with the resources I collect ( I try to keep at 40k units of the best stuff around at all times ), andpay them to make me a schematic.
Armand
on Lowca, there are 5 or 6 master doctors that know me very well as I beg them quite often to craft me combat medic sub-components using their 1337 doctor's medicine crafting experimentation points. I provide all the resources to them to make me a schematic and pay them 2000 credits per schematic. No doc I've ever talked to that wasn't a CM himself has had the resources to make CM items. And if they even had a few, they were very poor quality. Thus the requirement for me to waste 15 points in the novice artisian skill box so I can get my own stuff (that NOBODY else provides as a service). Sux big time that a master combat medic's only other choice for a 2nd master profession is a doctor (due the the gay artisian requirement needed to support himself). Otherwise I could finally get the 4 measley skillboxes I need to get master pistoleer (although almost pointless as all of thoes specials are broken).
Sleksheea Reggad Rusubahn
Master Combat Medic / Novice Pistoleer [0,4,4,4] / Novice Artisian [0,0,0,0] (screw Artisian)
Master Doc, CM
I make my own stuff from scratch. I buy resources from the bazaar. My poisons are the highest ive seen.
I became a Master CM/Master Doc because I got frustrated trying to find someone to buy this stuff from. Why do doc's get 10 experiment points on stuff they don't even use anyways? If you ask me, CM's should get 10 on those 3 items for poisons/diseases if nothing else.
Fauxe Noire
Master CM/Master Doc - Wanderhome