Combat Medic Archive

Thread: CM Issues being addressed

SkipDikman
Tue Sep 23, 2003 11:06 am
#14

Has this issue ever been brought up? (perhaps its not an issued, but I think it should be)


Why do we not get to use Combat Med experiment points when crafting the components for combat meds? (ie. Infection Amps/Dispersal Mechs/Res. Compound and their Advanced counterparts)


It seems rather foolish that I need to go to a doctor class to get the best results on the components that I use in my CM items.




Kavasiae
LorenZo'Andrews
Jedi
Combat Medic
Groupal
Tue Sep 23, 2003 11:13 am
#15

OK, I missed something..


What is the ABEC Exp issue?




Original Signature from 2003 --->
Groupette Master Medic / Master Doctor / Master Dancer
Dunnar Master Artisan / Master Marksman / Master Rifleman
Roaryasta
Tue Sep 23, 2003 11:17 am
#16

In answer to your question Skip the following was taken from an excerpt under the "Big List of CM Issues for September":



"CM’s don’t get to carry over experimentation points into the CM crafting line, and cannot use CM experimentation points on medic sub-components, sub-components only used for CM products. Suggestions are to either allow CM Crafting to give experiment points to the current subcomponents (if possible) or to med crafting (if not), or to give CMs their own unique components created using CM Med Crafting."


Check out that thread for a load of information on what is in the workings for us Combat Medics. http://forums.station.sony.com/swg/board/message?board.id=combat_medic&message.id=7344


-Roary

Zarlor
Tue Sep 23, 2003 11:18 am
#17

Advanced BECs have not been giving less XP than they were supposed to.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Zarlor
Tue Sep 23, 2003 11:19 am
#18

Grr.... need Edit!


ABECs were giving the wrong XP. Look further down the thread, you'll see more of the specifics in my other post.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
MichaelF77
Tue Sep 23, 2003 11:28 am
#19

> Increased the power of cure poison and cure disease dots to make them
> more competitive with the strength of high level dots.

How was it not competitive before ? Any semi-decent C sure poison pack cured my top-of-the-line (90+ potency 250 dmg) with one application.
Now what, B packs will be able to heal it with one application ?
So pretty much anyone who got cure poison will be able to heal it ?



-- Sekir Bashka, Combat Medic, Chilastra
We shall double our efforts!
Quinalla
Tue Sep 23, 2003 11:30 am
#20

Thanks Zarlor, hopefully they will pick a new CM coorespondant soon to lighten your load



--Quinalla Hran, Combat Medic, Lowca
KarlaceEQ
Tue Sep 23, 2003 11:43 am
#21

very good news, atleast they are fixing the profession maybe after that can come enchancements. or adjustments to the lower level poisions.



Karlace
I am the god of all you know and love
Sexiest Wook on all of Bria
"When he opened the fourth seal, I heard the voice of the fourth living creature say, "Come!" And I saw, and behold, a pale horse, and its rider's name was Death, and hades followed him."
MycroftTHan
Wed Sep 24, 2003 1:56 am
#22

tex, that's not entirely true. we had a word on it once and nothing happened.


anyway, i dropped most of C last night, and the rest will follow.. take care all, i'ts been 7 interesting months.


too little - too late


-µ-

PowderBurnt
Wed Sep 24, 2003 4:00 am
#23

yay! fixes


Glad i didn't surrender my cm skills tonight after all..almost went ranger for a breath of fresh air.




Deelma
TKM, Smuggler, Pistoleer

"I'm a Bounty Hunter, not a sex muffin" --Ica
Gallion
Wed Sep 24, 2003 4:02 am
#24



MichaelF77 wrote:
> Increased the power of cure poison and cure disease dots to make them
> more competitive with the strength of high level dots.

How was it not competitive before ? Any semi-decent C sure poison pack cured my top-of-the-line (90+ potency 250 dmg) with one application.
Now what, B packs will be able to heal it with one application ?
So pretty much anyone who got cure poison will be able to heal it ?




I tested this with my top of the line 90 potency 150 point effectiveness AREA poison C versus my own 90% efficiency experimented but they don't tell you the value darn it cure poison C, and it 2 applications of the cure.

fighting against another combat medic, in a group, we were all poisoned (mind, naturally), I cured poison on one of my teammates, it did not cure it completely, and I didn't get any other opportunities to cure after that as my brain was too burnt out from 2 ticks of the poison (the 3rd got me).

of course, these days nobody bothers with trying to get a doctor to cure poison or disease. they just duel their buddy and get themselves killed to clone and hop back into the fight. Its a great system... really... *cry*
FuriousPhil
Wed Sep 24, 2003 6:37 am
#25

Woot at least they are getting on the big ones



Furious George----Master Combat Medic
I've stopped arguing with idiots, they only bring me down to their level and beat me with experience.
Swooper
Wed Sep 24, 2003 12:54 pm
#26

Zalor,



Just wanted to say Thanks for the Great Job Keeping up on this! Very constructive thread!

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