Combat Medic Archive

Thread: Discussion Topic: Resources

Shakaru
Fri Jan 07, 2005 9:19 am
#14

I dont understand....


Whats a gated resource?


And why are there max caps on the stats?


And why are there times when a resource doesnt spawn at all in any quality?



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"Remember those posters that said, "Today is the first day of the rest of your life"?
Well, that's true of every day but one - the day you die."

Owner
and Sole Propieter(s) of "The Bomb Shelter"
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keegon
Sat Jan 08, 2005 10:47 pm
#15

Hey, thanks for all the great info, or at least it will be great info once i understand it completely. :->
For instance on the Advance dispersial mech. U have only dr listed there for class 2 liq. petro. Does that mean its the only stat that should concern us? Also when u say Max DR 600, are u sayin thats the highest it can go, 600?
Finaly, i didnt see it in the faq, but is there a good spot to check to see what is important to look for in each resource. Ex. OQ, MA, DR, etc. unless that is what u just discussed below, hehe. Thanks again for all the info and help.
PsionicHawk
Sat Jan 08, 2005 10:51 pm
#16



For instance on the Advance dispersial mech. U have only dr listed there for class 2 liq. petro. Does that mean its the only stat that should concern us?


Decay Resistance and Overall Quality are the only stats you are concerned with.


Also when u say Max DR 600, are u sayin thats the highest it can go, 600?


Correct.


I've also updated the FAQ. Let me know if everything is clearer now.




Message Edited by PsionicHawk on 01-09-2005 01:06 AM

Message Edited by PsionicHawk on 01-09-2005 01:10 AM



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Shakaru
Sat Jan 08, 2005 11:38 pm
#17






Shakaru wrote:

I dont understand....


Whats a gated resource?


And why are there max caps on the stats?


And why are there times when a resource doesnt spawn at all in any quality?









  _    _     _     _                   _   _                        
| | (_) | | | | | | | |
| | ___ __| | __| | __ _ _ __ __| | | | _____ _ __ __ ___ __
| |/ / |/ _` |/ _` | / _` | '_ \ / _` | | |/ / _ \| '__/ _` \ \/ /
| <| | (_| | (_| | | (_| | | | | (_| | | < (_) | | | (_| |> <
|_|\_\_|\__,_|\__,_| \__,_|_| |_|\__,_| |_|\_\___/|_| \__,_/_/\_\

"Remember those posters that said, "Today is the first day of the rest of your life"?
Well, that's true of every day but one - the day you die."

Owner
and Sole Propieter(s) of "The Bomb Shelter"
/
wayp 3095 -3536 New Hope, Dantooine



PsionicHawk
Sun Jan 09, 2005 10:05 am
#18

Whats a gated resource?


A resource that has one or more of it's stats capped at a certain level.


And why are there max caps on the stats?


Unknown, you'd have to ask the Devs.


And why are there times when a resource doesnt spawn at all in any quality?


It's the nature of the resource spawns in SWG.



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

ToiletDucky
Mon Jan 10, 2005 3:41 am
#19

so on fungi it doesn't matter what the stats are?
PsionicHawk
Mon Jan 10, 2005 6:53 am
#20

If you look at your schematics you can find what out what stats your looking for. Of course the stats on Fungi matters. Your looking for high OQ, high PE, and if it has a high DR thats icing on the cake.



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FCM CorrespondentE
Alt: a TitanHawk a
Naritus

nerfelpa
Mon Jan 10, 2005 8:34 am
#21



PsionicHawk wrote:

I'll start with our subcomponents:

Please note, overall quality has no min or max on any resource.
1. Advanced Dispersial Mechanism:
  • Class 2 Liquid Petrochem:
    • Max DR 600, no min DR
  • Yavinian Fiberplast
    • no min DR, no max DR

2. Advanced Infection Amplifier

  • Titanium Aluminum
    • Max DR 150, no min DR
  • Eleton Reactive Gas
    • Max DR 400, no min DR

3. Advanced Resilence Compound

  • Tolium Reactive Gas
    • no min DR, no max DR
  • Class 1 Radi oactive
    • Max DR 475, Min DR 400

Five resources which are named specific resources, one that is planet specific. Three are severly gated (less then 500).

Medic/Doctor subcomponents

1, Advanced Biological Effect Controlers

  • Lokian Wild Wheat
    • Max PE 700
  • Tatooinian Fiberplast
    • no min UT, no max UT

2. Advanced Liquid Suspension

  • Dantooine Berries
    • no min PE, no max PE
  • Talus Water
    • OQ only

3. Advanced Chemical Release Duration Mechanism

  • Herbavore Meat
    • Max PE 700, no min PE
  • Class 4 Liquid Petrochem
    • no min PE, no max PE

4. Advanced Solid Delivery Shell

  • Domesticated Oats
    • While there were some anomlies on SWG craft, it seems that the min PE is 300 on this resource. No max PE
  • Dolovite Iron
    • OQ only

There are four planet specific resources, two named specific resources, and two named generic resources. None are severly gated (Less then 500).

1) Poisons:

  • Fungi: no mins or max on any stats
  • Liquid Petrochem:
    • Known Liquid Petrochem: 600 max DR, no min/max PE
      • No differance noticed between classes
    • Unknown Liquid Petrochem: no mins or max on any stats
  • Non-ferrous metal
    • Lots of non-ferrous metals to go through them all would be a pain. Basiclly:
      • Aluminum higher potencial unit toughness (more charges)
      • Copper tends to have high conductivy (more range)
      • Unknown non-ferrous - potencial for both, hard to achieve both (with high OQ)

2) Diseases

  • Insect Meat: no mins or max on any stats
  • Radioactive
    • Radio active class 6, class 7, unknown, and High Grade Polymetric have the highest potencial stats.
      • Unlike Liquid Petrochem there are major differances as you go up in classes. Unknown and High Grade Polymetric seem to have no caps and no mins.
  • Non-ferrous metal
    • See poisons
Previous Discussion Topics:





/offtopic but i was trying to access your links and
Droids
Specials
Poisons
Diseases

give me this message: The page you are trying to access was not found. Please check your URL for typos and try again.



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PsionicHawk
Mon Jan 10, 2005 12:08 pm
#22


Ok, sorry about that folks, somehow I broke the links .


I have a fair idea about why that occured. I apologize. The links should be working properly now.

Message Edited by PsionicHawk on 01-10-2005 02:17 PM



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FCM CorrespondentE
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