Combat Medic Archive
Thread: Discussion Topic: Resources
For instance on the Advance dispersial mech. U have only dr listed there for class 2 liq. petro. Does that mean its the only stat that should concern us? Also when u say Max DR 600, are u sayin thats the highest it can go, 600?
Finaly, i didnt see it in the faq, but is there a good spot to check to see what is important to look for in each resource. Ex. OQ, MA, DR, etc. unless that is what u just discussed below, hehe. Thanks again for all the info and help.
I've also updated the FAQ. Let me know if everything is clearer now.
Message Edited by PsionicHawk on 01-09-2005 01:06 AM
Message Edited by PsionicHawk on 01-09-2005 01:10 AM
Shakaru wrote:
I dont understand....
Whats a gated resource?
And why are there max caps on the stats?
And why are there times when a resource doesnt spawn at all in any quality?
PsionicHawk wrote:I'll start with our subcomponents:
Please note, overall quality has no min or max on any resource.1. Advanced Dispersial Mechanism:
- Class 2 Liquid Petrochem:
- Max DR 600, no min DR
- Yavinian Fiberplast
- no min DR, no max DR
2. Advanced Infection Amplifier
- Titanium Aluminum
- Max DR 150, no min DR
- Eleton Reactive Gas
- Max DR 400, no min DR
3. Advanced Resilence Compound
- Tolium Reactive Gas
- no min DR, no max DR
- Class 1 Radi oactive
- Max DR 475, Min DR 400
Five resources which are named specific resources, one that is planet specific. Three are severly gated (less then 500).
Medic/Doctor subcomponents
1, Advanced Biological Effect Controlers
- Lokian Wild Wheat
- Max PE 700
- Tatooinian Fiberplast
- no min UT, no max UT
2. Advanced Liquid Suspension
- Dantooine Berries
- no min PE, no max PE
- Talus Water
- OQ only
3. Advanced Chemical Release Duration Mechanism
- Herbavore Meat
- Max PE 700, no min PE
- Class 4 Liquid Petrochem
- no min PE, no max PE
4. Advanced Solid Delivery Shell
- Domesticated Oats
- While there were some anomlies on SWG craft, it seems that the min PE is 300 on this resource. No max PE
- Dolovite Iron
- OQ only
There are four planet specific resources, two named specific resources, and two named generic resources. None are severly gated (Less then 500).
1) Poisons:
- Fungi: no mins or max on any stats
- Liquid Petrochem:
- Known Liquid Petrochem: 600 max DR, no min/max PE
- No differance noticed between classes
- Unknown Liquid Petrochem: no mins or max on any stats
- Non-ferrous metal
- Lots of non-ferrous metals to go through them all would be a pain. Basiclly:
- Aluminum higher potencial unit toughness (more charges)
- Copper tends to have high conductivy (more range)
- Unknown non-ferrous - potencial for both, hard to achieve both (with high OQ)
2) Diseases
- Insect Meat: no mins or max on any stats
- Radioactive
- Radio active class 6, class 7, unknown, and High Grade Polymetric have the highest potencial stats.
- Unlike Liquid Petrochem there are major differances as you go up in classes. Unknown and High Grade Polymetric seem to have no caps and no mins.
- Non-ferrous metal
- See poisons
Previous Discussion Topics:
/offtopic but i was trying to access your links and
Droids
Specials
Poisons
Diseases
give me this message: The page you are trying to access was not found. Please check your URL for typos and try again.
Message Edited by PsionicHawk on 01-10-2005 02:17 PM