Combat Medic Archive
Thread: Ability to apply Fire Damage over Time
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CookieMonster2ekdr
Fri Aug 06, 2004 9:34 am
#14
It would be akin to allowing other professions to apply poisons and diseases(loot drop weapons don't count, as most of those are far below what a CM could craft).
How can loot weapons not count. Im not aggreeing with the person posting but, but weapons with Fire and Poisons and disease sound count. why wouldnt they? thats a cop out.
shadowfireSinner
Fri Aug 06, 2004 9:27 pm
#16
2 more points, well 2 more of my credits....
1) you sould be certified in CM to use weapons with poison and disease. As a CM we are trained in the handling of the P&D etc
2) As long and there are good buffs we should have good poisons and diseases to counter them (Doc, drug, food, or ent) Like I'm sure most parents have said ... " I brought you into this world, I can take you out of this world" LOL (a line I had to use on my kids and started LOLing, kids didnt know what to think)
Sinner
MCM/MD
1) you sould be certified in CM to use weapons with poison and disease. As a CM we are trained in the handling of the P&D etc
2) As long and there are good buffs we should have good poisons and diseases to counter them (Doc, drug, food, or ent) Like I'm sure most parents have said ... " I brought you into this world, I can take you out of this world" LOL (a line I had to use on my kids and started LOLing, kids didnt know what to think)
Sinner
MCM/MD
somerandomuser
Sat Aug 07, 2004 4:31 am
#17
I don't know if it was in the same sentence..
but i mentioned molotov's as just a generic ranged support weapon.. this was to coincide with giving CM's fire blankets.. give us more to do inthe way of battlefield healer role
but i mentioned molotov's as just a generic ranged support weapon.. this was to coincide with giving CM's fire blankets.. give us more to do inthe way of battlefield healer role
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