Combat Medic Archive
Thread: My personal reply to all Nerf cryers
I would also like to add that as a healer alone, CM is invaluable in small scale pvp, such as when only me and another guildie are defending AH and I keep him healed, he cant die at all, thanks to my CM skills, and a little bit from doc.
Anyway, CM is far from useless as a healer alone, and will still be a viable and usefull profession once poison is nerfed.
People have, on many occasions, argued the "CM has low DPS" arugment many times, so I wont begin to do it since I am sure you all have heard it, but I will just say that that is 100% true, and CM should NOT have damage output in the range and matter in which they currently have.
I do beleive at our *CURRENT* state we are a tad bit overpowered, but that tad bit is getting fixed.. like the LOS issue, and 64m cap.. but I do beleive that the devs did intend for us to use poison and disease the way we currently are. Or else, why did we have to have the ranged support line in marksman, if we were only meant to be a healing class?
What I would love to see is something that CM's make, that will give players immunity to poison and disease for a short period of time, and the CM could use this item before their players went into battle, kindof like getting a buff..
hmm being a Mst Doc I find this thread amusing to say the least, one thing from the Docs view point as has been said...we are the ONLY class to defend against a CM properly, we cannot defend a group tho very easily as we dont have area healing, I do agree that CM seems to be only offensive profession that requires a specific Hybrid Profession to counter it effectivly i.e the Doctor which has to be wrong, bare in mind the Docs only benefit in battle is to heal himself not his group of area posions as he isnt quick enough!either reduce CMs abilities some what or make Doctors be more able to cope with Area attacks of poison and diseases, by immunity given like buffs or an area cure (i disagree with the latter as it sounds like a CM), one thing too, you should NOT BE ABLE TO USEDOC BUFF PACKS go get Doc Knowledge for that! you are NOT doctors with the exception of Rez you have virtually all the skills Docs have, faster terrain movement and brilliant offensive abilities too boot. As there is no immunities Docs can makefor playersagainst your poision/diseases the Profession's power is highly questionable as non Doc players cant do anything to counter you they can only realistically cure themselves, fine your disease/posion may not affect all players but you are gonna take down a large chunk of a group and they can nothing about it! I dont like the word nerf, being a TKM myself I know what that talk is like, but I thnk more to the point the Doctor Profession is too weak to be able to counter your offensive potions adequatly and that is where the problem lies,unlikeALL and i mean all the other professions you can find ways to avoid/evade and get rid of states/dots like flames and KDs, with CM's poisons and diseases unless you have doc wound treatment 4 you are stuffed!
Throwing uncureable DOTS at the other 30 professions isa wee bit silly. Only 1 profession counters it but not by area, but by Single application!!! that is not balanced end of, give Docs area Healing ags Poision/Disease (not Stims)
So we are left with choices, boost Doc or reduce CM, be interesting to see what happens after the Combat revamp, to which point I wish you all the best, I have been a TKM for 2 months and haveseen all the whining there, it seems now its your turn ![]()
The RANGE is my major beef. Getting hit from 80m to the mind is utterly ridiculous. Commandos and CMs are very similar in this game, but at least the Commandos can't area-kill everyone from beyond reprocussive distances.
That "you have been poisoned," "you are out of range," "you are out of range," "you are out of range," "you are out of range," "you have been diseased," "Evil CM uses Sniper shot on you," "you were slain by Evil CM," routine is very harsh.
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Seriously, if everyone in this game were always open to PvP attacks, we'd all be Combat Medics.