Combat Medic Archive

Thread: I'm Dissapointed in the Combat Medic Class...

Voivode
Thu Sep 11, 2003 9:33 am
#14

Eleonora your concerns are valid but c'mon its not half that bad. EHeh I would not NEVER convert my CM into a doc .... and I enjoy playing my CM a lot. Sure we have issues, which need to be fixed, but none of them is a game stopper, and there is still lots of room for improvement, lets have some hope .

its pretty much a given that I will run in and drop a AOE mind C and pretty much end any PvP...

Its all about a teamwork, and its not that bad if you can have 2 other cm's and 2 docs covering your back. I can drop AOE mind C, then let my buds finish the job , so I am not worried about issue at all.

Do I have problems with AOE offensive stims? Yes, as everyone else ..bugged schematic, 600+ med use etc... also I belive the range of the poisons should be extended to 40-50+ m same as ranged heals. Maybe the bugged schematic is the key? Let see what happens when (or if) it gets fixed.


Ranged healing is still pretty useless in this game for the express reason that mind damage has become the determining factor in any PvP fight...

Just dont blame rifleman ... as it is BH is the most deadly mind damage dealer in the game.

Wookiee Master Combat Medic/Rifleman.



Voyevode - ICE Dragons officer


The last pvping wookiee ...
/wookieeroar
Gimptacular
Thu Sep 11, 2003 10:10 am
#15

Y'know, you COULD stop taking pvp as the end-all and remember it's not the whole game.


Even in pvp...in a raid situation? Yeah, mind damage is thrown around more.


In small scale pvp? throwing ranged stims from behind that building while your (insert most likely template of the week) friend kills things is a hell of a lot better than attempting to drag and heal as a doctor.




Olriech
www.phank.com
Sleksheea
Thu Sep 11, 2003 10:59 am
#16

MikeJson, you really didn't pay much attention at all to my origional post, did you. Obviously not. You just went on bragging about how good you can heal with your master combat medic abilities. I agree that CM's are awesome damage healers. Even novice CM's like me get some good heal abilities. But I already gave credit to that part of the class. What my complaint was about... if I must reiterate... was that AS A NONVICE COMBAT MEDIC, everything about the class EXCEPT HEALING ABILITY, sux! Do you ever remember even using poision or diease A,B grenades? Do you remember how they never worked? And the 1 in 10 times they did work were 99% useless!??


Ya, AS FOR POISON PACKS... Let's do ask the audience... Oh, wait, I can't do that because none of my poison packs has ever worked against someone in PvP! I'm not talking about your 1337 Master Combat Medic, Doctor Skillz subcomponent making C poisions, I'm talking about MY poisions. Only 1 in an entire stack of poisions or dieases ever takes effect. And usually eaither I die right after using it, or he dies right after I apply it (because my group killed him) and the poision or diease didn't even get to work it's first tick of damage, and he clones and my grenade was a worthless waste of time and resources. And there is no reason for anyone to whine about these grenades that get poisioned... they are soooo easily countered! Any doctor can cure poision or diease, or if you have a TerrasKasi artist in your group, all he has to do is meditate for 5 seconds and you just have to look at him and he and anyone who looks at him get cured from any poision or diease they got. This happened to me just last night. I dieased a guy and it took effect (WOW! I WAS SOO EXCITED TO WATCH HIM SUFFER!) he killed me right away but didn't DB me so I watched him and waited for the mind diease to work... he kneeeled down and meditated for like 4 or 5 seconds and it was gone. Wow, that was effective. (sarcasim).


About grenade ranges... I NEVER SAID I WANT TO BE ABLE TO THROW THEM 100 METERS AWAY! Stop putting words in my mouth! I said I want to be able to throw them more than 17 meters away! BIG DIFFERENCE! And don't go off saying "well I can throw out to 50 meters away, 70 meters away..." blah blah blah, your forgetting that I'm a level III combat medic with totally crappy resources and no doctor skills to draw from, and A and B grenades just suck all around anyway.


I also see good potential for the combat medic when they get around to fixing it. But my entire point was that if your not already a master, at this point in time, the class sux, and I said why.





I TOLD them they should have made our spherical space station out of the same magnetically shielded walls as the garbage compactor! -Sleksheea
TECalen
Thu Sep 11, 2003 2:17 pm
#17

Sleksheea,


Look me up on Lowca and ill tell you what Im using for all my components.

As for Posions, I played with some A's a long time ago and found that they are only good for one thing... killing noob mobs outside of the major cities. C's even with my crafting ability (1 box short of a Master Doc) with the current resources on Lowca you wont get crap for damage.


When it comes to many of your issues, now you understand why Im rather board with my MCM at the moment. Why go on Faction Raids when i cant get any FP to speek of unless I go as a noob marksman.


But I guess its too hard to make Rebel and Imp faction work like everything does now. I can getCombat XP for healing in Combatand I get positive and negitive faction points when Im in a group hunting Nightsisters and the like when i just heal.





TECalen

Kasha Svol, MCM/MD
Pistol Specialist
Lowca
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