Combat Medic Archive

Thread: NERF! /sarcasm on

SithSaberMaster
Sat Mar 13, 2004 2:15 am
#1

Hi, I would like to start off by saying I am currently a master fencer, master pistoleer, novice medicand tk 4-0-0-4. I own all in pvp because I cant be hit because of my ranged/melee defense and my 210 dodge. Omg you all should see me in action I can kill about 10 or 20 regular unstacked players just like a jedi master is suppose toso easily! It is so fun! I can even heal my own wounds powerboost and use 400+ heal stim b's.


I kill anyone in my way on the pvp battlefield until a CM medic shows up. He will poison then disease my mind and proceed to own me!!! I can't live with this! My template is suppose to be the best!!!!!! Just look at my defenses!!! I mean why should someone be able to kill me? That is like so unfair to me! I mean hell, I have doctor buffs, pumped full of drugs, liquor, and I have a set of 39% stun armor all sliced for effectiveness so every piece is 90%. I should be invulnerable! But a CM can still kill me! I am calling for a major nerf on the CM profession because I am a insecure **edit** pulling pany waste and nerf crier!


I mean think about it....why should I have to change my template and become a doctor to cure poisons? It would so much easier just to **edit** and complain and get the CM's nerfed instead and ruin another pesons profession! I mean why the hell should I have to have a doctor around to group with me to cure my poison? No other proffesion needs a doctor around to counter, they are are only useful to give me my 3k buffs!


NERF NERF NERF!! OMG NERF CM SO I WILL BE KING OF PVP!!! Please devs something needs to be done about this, I can't stand to be killed in pvp, thats why I have my "uber" template! CM's are the only people who are effective at killing me so please nerf them to uselessness to promote my self-esteem!


Thanks very much for your time.


Master Nerf Crier







-Ep'la Lightingstar-
ïThe Force Fights With Með
-Eclipse-
[
Punkkid830
Sat Mar 13, 2004 9:48 am
#2

/clap



Repaq
Sat Mar 13, 2004 10:11 am
#3


instead of nerfing the combat medic, lets balance/fix the rest of the professions. give everyone a mind bleed that ticks for 600+ from 70m away, and effects everyone in a 40m radius that hits everytime. so everyone can stop crying nerf combat medic. oh what fun that will be.

Message Edited by Repaq on 03-13-2004 12:15 PM



Xark/Repaq/Wud
oblivion3134
Sat Mar 13, 2004 4:06 pm
#4

This would be completely valid if CMs magicaly only excelled at killing defense stackers. Suprisingly, they have no trouble killing off any character type.



tepor
Dwarf Nuna Babies 4 Life
SithSaberMaster
Sat Mar 13, 2004 4:41 pm
#5

Like I said, I have major problems with a Master Doctor\insert profession here. But why should people have to change their profession when it would be easier to nerf anothers instead right? The combat balance will make the mind pool a healable pool instead of a "special" weakness of all characters.



-Ep'la Lightingstar-
ïThe Force Fights With Með
-Eclipse-
[
oblivion3134
Sat Mar 13, 2004 4:49 pm
#6

K lets force everyone to go doc in order to not be slaughtered horribly by a CM.



tepor
Dwarf Nuna Babies 4 Life
SithSaberMaster
Sat Mar 13, 2004 5:03 pm
#7

Well no one is forced to stack defenses either but they do it 8 out 10 pvp'ers are stacked. And with a defense stacked char poison is your weakness. Just a like a MD\whatever is ours. And for the the arguementthat "CM" own all, well so do your uber templatepeople, but they dont like to mention that do they?A MCM can wipeaunstacked commandos ass over and over.....ohbut w8!!!Socan a stacked character only difference is that the commando has a chance to HIT a CM. So justnerf us instead.



-Ep'la Lightingstar-
ïThe Force Fights With Með
-Eclipse-
[
Repaq
Sun Mar 14, 2004 12:00 am
#8

i have no problems with a CM one on one, duels isn't the question here, it's when a CM enters the world of large scale raids. I think it's kind of retarded that i can single handedly wipe out the mind and incap a raiding party by myself, long after i'm incaped dead. or better yet, heal myself and escape to the back lines, only to finish healing my guys. then tab through and see if i missed anyone (the docs with half mind because they caught it on the first tick.).


So tell me what other profession has an AE mind pool targeting shot? last i saw a rifleman could only target mind by shooting at one player. Not 50. And yes i'm against defensive stackers too. And yes i think a master riflemans speed is rediculous.


There is alot of things in this game that makes PvP a joke, but CM's are at the top of my list. This isn't a personal attack against you. This is a complaint about the system. I know changes are coming, i just hope it makes PvP fun again.



Xark/Repaq/Wud
redheady47
Sun Mar 14, 2004 4:50 pm
#9

Hiya all master combat medic here(md as well). I dont have the best poisons in the world...a friend with 11 points of experimentation made them, theyare decent but not the1100 aoe poisons 600 disease (till i get some venom =)). Any time i'm involved in a pvp battle tides can turn a group of 5 (non def stackers) can take out huge numbers.....heh and i suck. My best piece of armor is 80 percent base 38 percent stun helm the rest is all 60's with stun vul. By simply waiting 4 seconds to throw aoe disease/poison then running around a building tree or whatever I've just sent a pack of people running to there docs if there lucky enough to have one. My poisons are only 106 potencyand rarely have I gotten %t resists message although plenty of hate mail about "i had just eaten resist food f*cker!). Any who my main point here is that im not a good combat medic, dont want to be a combat medic and simply did it for my pa to have a combat medic yet anyone with the ability to buy poison/disease can wipe out a raiding party before its raiding.


I have 2 accounts and the above one was originaly an md and nearly master musician solely used as a buffing char for my tkm/pistoleer that i changed to rifleman/tkm 4 4 0 0 fencer char.I reworked this after getting mcm on my 2nd accountand im nowa commando/ch just for fun sense my combat medic can outdue anything my rifleman could have ever thought of doing in a pvp battle. Funny thing is i only made the defense stacker to compete in pvp better andI didnt kill as many people with headshots in 2 monthsthatI did as a combat medic in 2 weeks=/.


Defense stackers are a legit way to pvp......your going into combat to defend your faction. If someone who isa master of 2 and a half combat classes takes on 3 people who only have one mastered or not even that...they should get killed.I had 233 points spent in combatwhichway more then it takes a cm to be able to kill 20clones of meNo doubt that more combat classes deserve a hell of alot more melee and range defense.....and why rifleman was givin so much i have no clue(best damage/best primary defenses great idea /sarcasm). All this time people were whining they never tried to figurehow to beat them. There are ways to hit defense stackers but yall are to busy spamming your most damagingspecials to think that you might hafta use strategy. First and foremost get your ideal mod experimented on your weapons it only takes a few points from your damage. Once your in combatif ya have novice brawler keep your target intimidated/warcried as much as possible and dont try your high power shots till ya see your target is stunned. Now find out what stun and intimidate do (btw the original posters example of a god template was horrible fencers suck due to intimidate in pvp) stun will drop the defense of your target and intimidate will make them pretty much never dodge, block, counter-attack as well as cutting damage in half. Just a hint carbineers get a side-effect stun from there action shots, rifleman get a ranged stun and the unarmed line has a pretty effective stun. If you cant attack mind pool do your worst to hishealth/action and at about half ham try to stick a warcry in he'll have his /healdamage spammed waiting for warcry to end, but if you can attack mind pool its pretty easy to take down a 4k mind pool with crappy T21's like mine just repeating the intimidate/warcry/stun/stun/stun/headshot3x10...states wear off repeat.


Seems like a lot of work when all us cms hafta do is toss 2 things and hide/shuttle/pick your nose to take the same (group of)def stackers out.


Another great defense of combat medics is that our pve damage is to low........i've soloed krayts Lord Nyax a dark jedi knight using only poisons and a speeder. It took quite a long time for each but when combat medics get better pve damage i'd love to see someone kill steal from them.


Just to clarify again I know everything changes on tuesday (combat medics win over def stacking). I just hate to see all the die hard combat medics trying to hold on to there REAL (stackers are not gods) god like abilities saying theres nothing wrong with killing groups of people inafter you cloned ( takes roughly 4 seconds to toss one disease/poison plenty of time before they nab ya) So until armor is giving poison / disease resistances to cancel out some of the damage only elite rare resources should have near this ability and your normal everyday variety should be in line with bleeds/burns not simply an endgame.


/quit rant





Zacharias Master Merchant/CH/ubber
Zakkariini MD/Rifleman

Has Park been back to the Borgle cave yet?
oblivion3134
Sun Mar 14, 2004 7:31 pm
#10



redheady47 wrote:

Hiya all master combat medic here(md as well). I dont have the best poisons in the world...a friend with 11 points of experimentation made them, theyare decent but not the1100 aoe poisons 600 disease (till i get some venom =)). Any time i'm involved in a pvp battle tides can turn a group of 5 (non def stackers) can take out huge numbers.....heh and i suck. My best piece of armor is 80 percent base 38 percent stun helm the rest is all 60's with stun vul. By simply waiting 4 seconds to throw aoe disease/poison then running around a building tree or whatever I've just sent a pack of people running to there docs if there lucky enough to have one. My poisons are only 106 potencyand rarely have I gotten %t resists message although plenty of hate mail about "i had just eaten resist food f*cker!). Any who my main point here is that im not a good combat medic, dont want to be a combat medic and simply did it for my pa to have a combat medic yet anyone with the ability to buy poison/disease can wipe out a raiding party before its raiding.

I have 2 accounts and the above one was originaly an md and nearly master musician solely used as a buffing char for my tkm/pistoleer that i changed to rifleman/tkm 4 4 0 0 fencer char.I reworked this after getting mcm on my 2nd accountand im nowa commando/ch just for fun sense my combat medic can outdue anything my rifleman could have ever thought of doing in a pvp battle. Funny thing is i only made the defense stacker to compete in pvp better andI didnt kill as many people with headshots in 2 monthsthatI did as a combat medic in 2 weeks=/.

Defense stackers are a legit way to pvp......your going into combat to defend your faction. If someone who isa master of 2 and a half combat classes takes on 3 people who only have one mastered or not even that...they should get killed.I had 233 points spent in combatwhichway more then it takes a cm to be able to kill 20clones of meNo doubt that more combat classes deserve a hell of alot more melee and range defense.....and why rifleman was givin so much i have no clue(best damage/best primary defenses great idea /sarcasm). All this time people were whining they never tried to figurehow to beat them. There are ways to hit defense stackers but yall are to busy spamming your most damagingspecials to think that you might hafta use strategy. First and foremost get your ideal mod experimented on your weapons it only takes a few points from your damage. Once your in combatif ya have novice brawler keep your target intimidated/warcried as much as possible and dont try your high power shots till ya see your target is stunned. Now find out what stun and intimidate do (btw the original posters example of a god template was horrible fencers suck due to intimidate in pvp) stun will drop the defense of your target and intimidate will make them pretty much never dodge, block, counter-attack as well as cutting damage in half. Just a hint carbineers get a side-effect stun from there action shots, rifleman get a ranged stun and the unarmed line has a pretty effective stun. If you cant attack mind pool do your worst to hishealth/action and at about half ham try to stick a warcry in he'll have his /healdamage spammed waiting for warcry to end, but if you can attack mind pool its pretty easy to take down a 4k mind pool with crappy T21's like mine just repeating the intimidate/warcry/stun/stun/stun/headshot3x10...states wear off repeat.

Seems like a lot of work when all us cms hafta do is toss 2 things and hide/shuttle/pick your nose to take the same (group of)def stackers out.

Another great defense of combat medics is that our pve damage is to low........i've soloed krayts Lord Nyax a dark jedi knight using only poisons and a speeder. It took quite a long time for each but when combat medics get better pve damage i'd love to see someone kill steal from them.

Just to clarify again I know everything changes on tuesday (combat medics win over def stacking). I just hate to see all the die hard combat medics trying to hold on to there REAL (stackers are not gods) god like abilities saying theres nothing wrong with killing groups of people inafter you cloned ( takes roughly 4 seconds to toss one disease/poison plenty of time before they nab ya) So until armor is giving poison / disease resistances to cancel out some of the damage only elite rare resources should have near this ability and your normal everyday variety should be in line with bleeds/burns not simply an endgame.

/quit rant






I love you



tepor
Dwarf Nuna Babies 4 Life
Schiller
Sun Mar 14, 2004 7:39 pm
#11

Lets face the truth sabersithmaster.


You used to be hardcore defence stacker. But when you heard they are going to nerf it you were pissed and turned into CM.


As like everyone on naritus. 8 of 10 are CMs there. I can count stackers on just one hand now. And they are not hard to beat if you know how to use stun + intim.





SithSaberMaster
Mon Mar 15, 2004 1:42 am
#12

Thank you for your constructive thought, at least someone knows how to argue legitly.


I only use regular C packs and not area packs, but I understand most CM's use the area ones. If I know the person I am fighting is not a stacker, I will only use my rifle skills, but if I know they are a stacker I will poison them, but then again not everyone is as forgiving as I am.





-Ep'la Lightingstar-
ïThe Force Fights With Með
-Eclipse-
[
Schiller
Tue Mar 16, 2004 6:01 am
#13

Yea right im stacker. Im master rifleman/master doctor. Im stacking medicine use skill you know...


tho im using the best cures made with perfect resource under perfect conditions. I can barely keep myself free from poison, and tho only if i forget the rest of my group.


give up this stupid argument CMs pwn stackers. Yes they do, but they also pwn anything elseincluding doctors.



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