Combat Medic Archive
Thread: CombatMedis Rock, please do not nerf them.
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Serenius
Fri Mar 12, 2004 8:29 am
#1
whatever rincon. u just cheat all the time cuz u have no skill anyone could sit back with exploited poisons like yours and throw from 200m away in the water. ur so full of crap it makes me sick. i hope you get nerfed like Barney back to the stone age.
Rencon
Fri Mar 12, 2004 10:11 pm
#2
Hello all, just wanted to pop in and let everyone know that I sure hope they don't nerf combat medics. Devs, thanks for your support, please let our damage to the mind pool remain the same and please keep telling all the nerf criers that the damage we do is inline with your combat model.
I love being able to take out forces of 30+ people with minimal effort knowing full well that there is little they can do to stop me, and I love how easy it is to make excuses as to why we should not get nerfed. This is the perfect class, hideously over powered in PvP, yet lacking in enough other aspects that I can effectively produce convencing arguments that I am not over powered.
If anything, please do some small fix that doesn't really change anything but gets people to quiet down thinking that I have been nerfed. I love my 80m area mind poison and disease that ticks for 800+, I love the fact that when I hit more than 5 people there is no chance for doctors to save them especially with the convent lag that SOEs server are known for, I love my ability to decimate whole forces that are packed inside bases with only one poison and one disease.
Thanks for making this awesome PvP class, it is so great, there is really nothing in the game that can come close to comparing to the power I wield.
I love being able to take out forces of 30+ people with minimal effort knowing full well that there is little they can do to stop me, and I love how easy it is to make excuses as to why we should not get nerfed. This is the perfect class, hideously over powered in PvP, yet lacking in enough other aspects that I can effectively produce convencing arguments that I am not over powered.
If anything, please do some small fix that doesn't really change anything but gets people to quiet down thinking that I have been nerfed. I love my 80m area mind poison and disease that ticks for 800+, I love the fact that when I hit more than 5 people there is no chance for doctors to save them especially with the convent lag that SOEs server are known for, I love my ability to decimate whole forces that are packed inside bases with only one poison and one disease.
Thanks for making this awesome PvP class, it is so great, there is really nothing in the game that can come close to comparing to the power I wield.
Message Edited by Rencon on 03-12-2004 09:19 PM
TheChawMan
Fri Mar 12, 2004 11:11 pm
#5
My "I hate Rincon" thread has now been 100% validated. Respect.
Serenius
Fri Mar 12, 2004 11:14 pm
#6
whatever rincon. u just cheat all the time cuz u have no skill anyone could sit back with exploited poisons like yours and throw from 200m away in the water. ur so full of crap it makes me sick. i hope you get nerfed like Barney back to the stone age.
PhiberOptic
Fri Mar 12, 2004 11:49 pm
#7
Right, and a CM should be able to take on 30+ people with the toss of one AOE... that's what you called balanced? CM's have not been touched in PvP that has effected in a negative way. CM is supposed to be a support role class, not a "Rambo" style class where one can go Rifleman and MCM and kill anyone as he/she chooses.
Gnuut
Sat Mar 13, 2004 12:22 am
#8
CMs are not a support class. CMs were designed to deal damage first and heal second.
VoodooChile
Sat Mar 13, 2004 12:49 am
#9
Gnuut wrote:
CMs are not a support class. CMs were designed to deal damage first and heal second.
Oh, well hell let's increase their damage so they can be effective damage dealers.
ArkanIrami
Sat Mar 13, 2004 2:13 am
#10
SithSaberMaster wrote:
Oy! Oh boy! I think they should just take CM out of the game!!! YES!!! That is what they should do. They should also not be nerfing the defense stackers either, so they can own all in pvp and be godlike!!!! YES.......everyone should be TKM\fencer\pistoleer so they can not be hit.
You are just pissed b/c a cm can kill your defense stacked ass. If you dont like like being poisoned then freaking drop your damn "uber" pvp template and become a doctor, instead of being just a novice medic. Now, take one star and go away and cry in your own forum.
Yes, lets all spend lots of skillpoints on doctor just so we can become somewhat effective in pvsp.....I mean Sith is clearly from the oldschool with his MCM/master rifleman template, thats definitely not the new FOTM.
Don't try to say that combat medics are the solution to defense stackers. Combat medics are the solution to everything. Combat medics can kill jediby putting a poison and a disease on them and letting them triple incap, and jedi, like all combat templates,dont have extra skill points to spend on doctor....is this balanced?
SithSaberMaster
Sat Mar 13, 2004 2:19 am
#11
You are so right!!!! I have seen the error of my ways! Nerf the CM's!
SithSaberMaster
Sat Mar 13, 2004 2:30 am
#12
Oh and Arkan, ummm you don't have to be a "uber" CM to kill a jedi. A novice marksman or brawler could probly do the trick. Its not like jedi are "good". They are just a statis of I got really lucky or I grinded almost every profession in the game.
Thunderghost1
Sat Mar 13, 2004 3:02 am
#13
Gnuut said "CMs are not a support class. CMs were designed to deal damage first and heal second."
So basically a CM is a sadistic doctor 
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