Combat Medic Archive

Thread: CM + Doc + ?

hothype
Sat Sep 27, 2003 4:22 pm
#1

Currently I am Doc (1/4/41), novice pistoleer, novice artison.



I was woundering how many skill points Master Doc + Master CM + Master Medic takes up. Im looking at the thing at swgcenter.com but i dont know if its outdated or what.




Synir'
Fear Baby Wookiee
Ghost151
Sat Sep 27, 2003 4:32 pm
#2

I will shortly be filling my last box in pistoleer and then I will be:


Master Combat Medic


Doctor 0,4,3,0


Pistoleer 0,4,4,0


That will leave one skill point left over. Starting professions take 77 points to fill and elite professions take 63 points to fill. You have enough points to master 3 full professions and a few left over for something else.

Oebri
Sat Sep 27, 2003 6:25 pm
#3

Message Edited by Oebri on 02-08-2004 09:59 AM



Sitrom's Loot Vendor! -1352 -5623 Corellia. Just 1km from Coronet on Pimp Island.
Gnuut
Sun Sep 28, 2003 4:08 am
#4

I went


Master Doc


Master CM


Master Medic


Marksman 1.4.1.4


had 0 points left and yes I am very happy with my template




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Gnuut
Sun Sep 28, 2003 4:10 am
#5

I should also add I do fine in PVP even with just Tier 4 Pistols


/hugs my poison




Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

hothype
Sun Sep 28, 2003 4:14 am
#6

hmmmm, i really wanted to have atleast novice pistoleer for healthshot 2.



what is the least usefull tier for cm?




Synir'
Fear Baby Wookiee
TNCCDelta
Sun Sep 28, 2003 4:30 am
#7

I like my setup at Master Combat Medic, 0,4,3,4 Doctor, and 0,4,0,0 Carbineer...it seems to work out for me pretty well. I hope that I can get my hands on a Medicine Knowledge +25 Clothing Enhancement and I could get another 3 boxes of a carbineer tree.............but it's broke so I deal with what I have....



Betchopasty.white.kid
| Master Commando - TKM | KRA

bdk6161
Sun Sep 28, 2003 8:30 am
#8

"what is the least usefull tier for cm?"


The ranged healing speed tieris the least usefull...of the four anyway.




Squints Duran
Narmle, Rori
Bria
Gnuut
Sun Sep 28, 2003 10:25 am
#9






hothype wrote:

hmmmm, i really wanted to have atleast novice pistoleer for healthshot 2.



what is the least usefull tier for cm?







Poisons do much better damage than bleeds imho and if you want to get the most out of CM it is best to master it. The best CM skills come at Master.





Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

ScottyLaForge
Sun Sep 28, 2003 1:45 pm
#10

I like the healing aspects of CM more than the bio-warfare by far, so I took doc in addition to master CM. Because I have carbineer I can't quite master doc but I can heal pretty well. I could drop carbineer and just be carbine 4 in marksman, to finish off doc to master. Though I know I would miss my solo abilities with even those few boxes of carbineer.
Combat medic is not a combat profession, its a support profession designed almost specifically for PvP. Having "Combat" in the name is a joke. I don't like PvP in general all that much, and I lothe the completely broken PvP as implemented.

Fix revenge TEF!



______Ensign Scotty LaForge_____
______Master Combat Medic______
Field Surgeon (4422) | Carbineer (0020)
Globalgrow1
Sun Sep 28, 2003 2:26 pm
#11

this is probably a real silly question and should be slapped for it, but here goes:



In order to maintain CM, do i need to maintain my ranged on marksman and crafting on medic, the ones required to unlock CM? I am just curious, I dont know, are those skills droppable once you obtain CM?




HENCHMAN MARY
Owner of : 6 Quitter Badges - 7 Reactivate Account badges (x3 Accounts) and 1 10 day Forum Banned Badge

(I.S.F.)
hothype
Sun Sep 28, 2003 2:27 pm
#12

thats exactly what i want! i just want cm for the ranged healing. i group just about everyday with atleast 1 other person in my pa.


so what is the best route to take in CM if i just want the heals?




Synir'
Fear Baby Wookiee
Noller
Sun Sep 28, 2003 5:22 pm
#13

Well if you can find someone who is selling ranged stim's, then go combat medic 4-0-0-4
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