Combat Medic Archive

Thread: Is this a good pvp template?

sithboy2000
Wed May 19, 2004 9:55 am
#1

I was wondering if either a combo of master fencer/master pistoleer, with tka 4/0/4/4 or master fencer/master pistoleer and smuggler 0/0/4/0 tka 0/3/4/0 are good? The first combo has amazing defenses with the melee defense at 186 ranged defense 121 kd defense 120 and dizzy defense 85. In addition this also gives you the capability to powerboost, use FoW and heal wounds. The other template is useful for its extra pistol fighting skills from smuggler. I am definetely keeping fencer in here because I love the skill but which template do you guys think is better?


Advice appreciated.



Jundon*Deadly Imperial Carbineer*
Svisxo*Dark Jedi Knight*

Kar' Kanos*Royal Guard Pikeman*
AelricMistrider
Wed May 19, 2004 10:38 am
#2

Doesn't sound bad, this is what I'm shooting for (assuming I ever get off my butt to finish pistoleer):


Master Fencer (excellent defensive capabilities, eventual dual wielder)


Master Pistoleer (same as above on defenses and dual wield)


Smuggler 0-0-4-0 (low blow, last ditch and feign death + master pistoleer = fun)


TKA 4-0-0-0 (gotta meditate those wounds away)


Dunno if that helps, but there are several other good topic based on templates in this forum







-----------------------------------------------------------------
Aelric
-----------------------------Corporate Universal-----------------------
Elder Bounty Hunter
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"I do not dream of the future, it comes soon enough."
sithboy2000
Wed May 19, 2004 11:10 am
#3

Thanks for the prompt reply



Jundon*Deadly Imperial Carbineer*
Svisxo*Dark Jedi Knight*

Kar' Kanos*Royal Guard Pikeman*
Westpark
Wed May 19, 2004 11:37 am
#4

the 0-0-4-0 smuggler may not be that useful.. combined with a dizzy, lowblow is useful, but last ditch's DPS isnt as much as fan shot, even with the +74 pistol speed..


You may want to get tka kd2 instead, it dizzy/kd and you can just wack away with stun baton while down.



------------------------------------------
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Master's Mall
Smuggler/Scout/Artisan Items/Weapons/Loot
Now with Shipwright vendors and space loot!
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LovelyJulez
Wed May 19, 2004 4:51 pm
#5






sithboy2000 wrote:

I was wondering if either a combo of master fencer/master pistoleer, with tka 4/0/4/4 or master fencer/master pistoleer and smuggler 0/0/4/0 tka 0/3/4/0 are good? The first combo has amazing defenses with the melee defense at 186 ranged defense 121 kd defense 120 and dizzy defense 85. In addition this also gives you the capability to powerboost, use FoW and heal wounds. The other template is useful for its extra pistol fighting skills from smuggler. I am definetely keeping fencer in here because I love the skill but which template do you guys think is better?


Advice appreciated.







If your going to dabble in smugglar its not worth it... cause your not goign to get good speed from pistoleer and not going to be affective... Feign death would be only skill id recomend gettin if your goign to just dable in it


why would you ever want to get offensive line in tka and not meditate.... best partial tk set up is either 4,3,0,4 or 4,0,0,4... Why not add extra 500 to your stats everytime you go and pvp plus FoW..... with that set up your gettin all defense bonus you can get


I really good combo to stop basically anything from killin you would be this


MasterFencer 4,0,0,4 TKA and 4,0,3,0 doctor ... If you find sum1 that can experiment low poison cures you would be able to cure your own disease poison and put out fire i believe....


Other options are going up pistol tech line and get range mit2 with good defenses You could do that instead of tka which isnt terrible idea at all.....i think if you get 1,0,4,0 pistol you will cap on dodge too with fencer


My favorie setup ive done so far is MasterPikeman/Swordsman pistoltech4 1,0,4,0 medic


Only thing that can kill me with this build is a CM ive had 10 guys jump me and long as i stayed center not damn thing could kill me... YOu have to have good lances to do this build by that i mean DOT lances


i have 268str poison lance with 200str mind fire and bunch of others that i use to simply through dots then switch to swords to finish off their mind.. its fun and challenging but good build


there are some ideas i hope they help you out somewat

brandyaddict
Wed May 19, 2004 4:58 pm
#6

man aelric knows what hes doin, thats a fine template man


gotta decide what you are gonna attack with tho, you should try and get a good geo pistol (unless you have an acklay baton)


AelricMistrider
Wed May 19, 2004 5:48 pm
#7

Thanks! Only problem is going against people who have tons of good equipment (tapes, weapons, armor, etc.) Since I'm not nearly as rich as they are, I just can't keep up. S'alright though, I just stab them with my mind poison stone knife and run away.







-----------------------------------------------------------------
Aelric
-----------------------------Corporate Universal-----------------------
Elder Bounty Hunter
----------------------------------------------------------------------
"I do not dream of the future, it comes soon enough."
donnysabertooth
Wed May 19, 2004 6:10 pm
#8






AelricMistrider wrote:

Thanks! Only problem is going against people who have tons of good equipment (tapes, weapons, armor, etc.) Since I'm not nearly as rich as they are, I just can't keep up. S'alright though, I just stab them with my mind poison stone knife and run away.








get artisan business 3, get avendor, drop artisan, ur vendor stays, get 8 ber 13 of each harvester type, harvest wahts hot, make 5-15 mill a week, buy the uber items.



aivut
The UnTouchAbles
WookieRebel
Wed May 19, 2004 9:18 pm
#9

if u went against someone with composite armor 70 base, and 30% stun protection. u would lose horribly. i had that template for a while, but the no armor piercing weapons is not good. Try this.


M Rifle/ M Fencer/ pistoleer tech 4/ tk meditation 3






Jezek//Trickshot

LovelyJulez
Wed May 19, 2004 9:32 pm
#10






brandyaddict wrote:

man aelric knows what hes doin, thats a fine template man


gotta decide what you are gonna attack with tho, you should try and get a good geo pistol (unless you have an acklay baton)









Wats good bout that template???? You cant get kd fine... but melee def means **edit** really in pvp and how do you plan on killin someone??? fencer dont deal tons of dmg ... Even if you have uber stun baton all person needs is stun armor with personal shield generator....


You have to have way to kill someone....and dabblin in this and that wont get you that.. I was just poiinting it out... do wat you want i was just makin suggestion.....Dont cry if you get owned all im saying

AelricMistrider
Wed May 19, 2004 9:40 pm
#11

There are several ways to do damage, it's not just run up with the baton and thwap them once. Besides, most of the people on my server are CM/Riflemen, so you smack them with the KD, then dizzy,then scatterhit till the cows come home. Defenses are negligible with those two classes. But you're right, they biggest problem is stun armor and PSG's. As fencers, we are inherently screwed with no AP weapons other than a vibroblade. But what else would you add? TKM? Too much kinetic. Rifleman? Bleh, I'm not a headshot spammer. CM? I hate them with a passion, so why would I become one? And it's not like you just rely on the stun baton for damage, there are others that come with the smuggler and pistoleer professions. The problem is not with the template, it's with the equipment. Uber armor, PSG's, kick ass weapons, etc, etc. It's all about who has the most money to buy this stuff, and who doesn't.






-----------------------------------------------------------------
Aelric
-----------------------------Corporate Universal-----------------------
Elder Bounty Hunter
----------------------------------------------------------------------
"I do not dream of the future, it comes soon enough."
AelricMistrider
Thu May 20, 2004 12:28 am
#12

True..but how many people are going to stand still long enough for you to land KD2? Not many, especially if they are decent in PvP.


Last ditch is also the most powerful pistol special, and it adds a chance to stun, so it comes in handy. As for Low blow, you really need the accuracy and speed from pistoleer to get it to stick, but most times, you don't have enough time to get it off, because of kiting issues.




-----------------------------------------------------------------
Aelric
-----------------------------Corporate Universal-----------------------
Elder Bounty Hunter
----------------------------------------------------------------------
"I do not dream of the future, it comes soon enough."
Thazi
Thu May 20, 2004 5:05 am
#13

I think the first post is a good template, but not for me, I like good brawling professions, Plus, if they have stun armour then in all the others, they wont be as good stats, the Kin wont be up to 80%, so if u have tk/fencer u can kill them with headhit1, if they dont have 80% kin, they will go down faster because it is easy as it is to kill a person with headhit1 even if he has 80 kin, see what I am saying? just switch over, thats what ima be doin.



Xenocaw Metteec
Deadly Medic Nub
Shadowfire
Losing faith in SOE one CU at a time.
SWG Veteran since Sept. 2003



http://swgrip.ytmnd.com/
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