Combat Medic Archive

Thread: Combat Medic Weekly Question for week ending June 4th

jfang
Sat May 29, 2004 6:02 pm
#1


Overall, well phrased. Two tweaks I would suggest, and two tweaks I would put forward to be considered:


The first thingfirst change isin the second paragraph, I would remove the first sentence. I'm not sure what it adds to say "we are all currently finding our own ways".


The second thing I would change would be to include the paragraph in green after the blue (putting some delineator to show it is our reasoning, rather than part of the question). I think it adds personality to the question and makes it more likely to get a straight answer. I would add a line to the effect of "by telling us your vision, the combat medic community can better communicate with the devs where we feel we are lacking, and stop bothering them ideas and complaints outside the scope of what a combat medic should be." Basically, tell them why it helps them to help us.


My first tweak to consider is to put a plea to "we know you are clever and can dodge the question butplease don't, as 'we don't know' or 'we can nottell you because...' is more useful to us than a 'both' or 'wait for the rebalance' answer" line or two at the beginning or the end of the question. It *might* help convince them to give us an unambigious answer. But it does sound kind of tacky, and might not be well received.


My second tweak to consider, you can also try to sneak in a "is the offensive powers of combat medic still considered balanced" at the end of the second paragraphparagraph. I would suggest to not do that, as double questions will be annoying to TH, and likely to be ignored (or provide a way to not fully answer the main question), but just to point out...
Houdani
Sat May 29, 2004 7:47 pm
#2




vortexala wrote:

"Since the start of the game, Combat Medics have debated amongst themselves as to their role in the game. Are we to be the best battlefield healers? Are we to be the offensive crowd/control juggernauts? What part did the devs have in mind for our profession in the overall design?


Without an answer to guide us, we've each chosen our own approach,takenour own paths, and madeour own role. Some have tried to use the profession for pure healing, yet our healing abilities are far below that of our Doctor counterparts. Some have taken the role of chemical warfare agents and use their abilities to infect others with poisons and diseases, even though our offensive capability isextremelylackingin certain areas while somewhat overpowered in others.


With the Combat Rebalance on the horizon, and all the major changes that entails, the Combat Medic community would like to know what role our profession is meant to play in the grand scheme of things after all is said and done.


What is the developers vision of the Combat Medic Profession, post Combat Rebalance? Are we to be Combatants with a bit of healing ability or Healers with a bit of combat?"




A few too many question marks in there. I would recommend moving thethird paragraph up tothe second paragraph, and then delete the first paragraph.


I would also delete the first sentence of the (existing) second paragraph. Why? Because I suspect Thunderheart will focus on that one line with an answer like: "That is the beauty of SWG -- no one is forced to play the game one way or another."


H.




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0011001001100..(||||||)..................Scarlett Letter......M.Doc / M.Pike.......BRIA
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1111011101111..(|||||||||||||||||)....Houdani O'Bria......Team: Buff-Bot......SANDBOX (alpha)
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PsionicHawk
Sat May 29, 2004 11:59 pm
#3


Personnally I don't like the last sentence of the third paragraph.


You wrote:

Are we to be Combatants with a bit of healing ability or Healers with a bit of combat?"

I would simply change that to something along the lines of The Combat Medic community would appreciate any answer even if it is "we don't know". The way that is worded kind of makes it a multiple choice question in my mind, which is something I would try to avoid. I may be just a bit paranoid though heh.



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

vortexala
Sun May 30, 2004 12:28 am
#4

Sorry for the delay, currently in the process of moving to a new place so I've been somewhat preoccupied.


At any rate, there seems to be enough support to have the 'COMBAT Medic/Combat MEDIC' question be our one question. Most of the other suggestions would've gotten a simple 'Combat Rebalance' related response. This one should, hopefully, get a real answer.


So without further adieu, here's the question(and yes, please suggest rephrasing options writing a question while busy with other stuff doesn't make for a good question):


"Since the start of the game, Combat Medics have debated amongst themselves as to their role in the game. Are we to be the best battlefield healers? Are we to be the offensive crowd/control juggernauts? What part did the devs have in mind for our profession in the overall design?


Without an answer to guide us, we've each chosen our own approach,takenour own paths, and madeour own role. Some have tried to use the profession for pure healing, yet our healing abilities are far below that of our Doctor counterparts. Some have taken the role of chemical warfare agents and use their abilities to infect others with poisons and diseases, even though our offensive capability isextremelylackingin certain areas while somewhat overpowered in others.


With the Combat Rebalance on the horizon, and all the major changes that entails, the Combat Medic community would like to know what role our profession is meant to play in the grand scheme of things after all is said and done.


What is the developers vision of the Combat Medic Profession, post Combat Rebalance? Are we to be Combatants with a bit of healing ability or Healers with a bit of combat?"


I've always been one to attempt to avoid asking this question. Always figured it would be best to simply give us the abilities and let us decide our own role. But, frankly, it is a necessity to know what role we're meant to play after the Combat Rebalance. We need that information to better decide how to proceed. If we're to be the best healers, then by god we need our healing abilities enhanced far beyond their current levels. If we're meant to be damage dealers, then that needs to be balanced and upped in certain circumstances.


At any rate, I too would like to see an answer to this question.


So... any rewording you see that is needed?



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
jfang
Sun May 30, 2004 2:05 pm
#5


Yes, the other posts disappeared. I think some moderator deleted one post, and either a system glitch or an over-excited moderator made the others vanish. Who knows though. As per my original message (summarized, because I don't feel like typing the whole thing again):


- Fairly good overall

- I prefer to explicitly change it "are we medics who can toss a few poisons, or chemical and biological warfare experts who can throw a few stims too". It helps clarify the question

- This question is conducive to a "you are both" answer. All questions can be bypassed this way, but by nature of leaving it open ended like this, it is more liable to be cheated out of this way.

- If you tweak it a little, I prefer the first question to the second incarnation. You have shown yourself to be more eloquent than myself though, so no matter what you decide upon though, it should be good.


And upon further consideration (not noted in my original post), as I recall there is a question in the tailor forum as to "what is our role in the GCW". I'm not sure if this was or was not dev inspired. If it was from the devs though, as since we did not have one in the combat medic forum (at least I don't remember one), asking an open ended question about what our role in the GCW might be applicable, since that would imply the devs have a good idea what they want to do with us. This is highly suppositive though...
PsionicHawk
Sun May 30, 2004 11:16 pm
#6

Go with it


And yes, I believe an overzealous moderator struck this post.



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

vortexala
Mon May 31, 2004 12:37 am
#7


Uhm... is it just me, or did posts dissappear?


Since I'm not sure what happened to the other posts, here is the revised question to be posted to the devs unless there is major objections or other additions wanted:







"With the Combat Rebalance on the horizon, and all the major changes that entails, the Combat Medic community would like to know what role our profession is meant to play in the grand scheme of things. Some have tried to use the profession for pure healing, yet our healing abilities are far below that of our Doctor counterparts. Some have taken the role of chemical warfare agents and use their abilities to infect others with poisons and diseases, even though our offensive capability isextremelylackingin certain areas while somewhat overpowered in others.


What is the developers vision of the Combat Medic Profession, post Combat Rebalance?


Message Edited by vortexala on 05-30-2004 12:43 PM



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
csretailnoob
Mon May 31, 2004 2:42 am
#8


Message Edited by Virrago on 06-01-2004 09:34 AM



Sig removed by admin, due to harassment.
jfang
Mon May 31, 2004 5:24 am
#9







PsionicHawk wrote:

Go with it


And yes, I believe an overzealous moderator struck this post.






I actually think there was a forum stealth fix or forum policy from the moderators. My impression is that now if a message is deleted, all the related messages are deleted too. I say this because I saw another thread earlier which had a trolling thread and a few related replies all vanish. So no more "strange messages" in a thread which seem off topic, and no more quoted replies showing the original offensive message.


Sorry to co-opt this thread.

jfang
Tue Jun 01, 2004 9:29 am
#10



What is the final wording our question took?


Wow, the combat medic forum is quiet today. I guess everybody who normally posts here is currently enthralled with the new Jedi system, and posting in Test Center (among other forums) about it. I wonder what that says about the regular posters to this forum... (don't answer that )

vortexala
Tue Jun 01, 2004 11:00 am
#11

Looks like the questions are going to be delayed a bit due to the upcoming FanFest. With as big a question as we are asking, I'm fine with any postponement if it means we'll get a shot at a real answer instead of a rushed one.

So... guess we have more time to finalize the wording



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
csretailnoob
Tue Jun 01, 2004 7:05 pm
#12

I think its amazing that we have community opinion threads yet when someone actually posts their honest opinion all you get to see is



Message Edited by Virrago on 06-01-2004 09:34 AM


GG.



Sig removed by admin, due to harassment.
jfang
Wed Jun 02, 2004 12:02 am
#13



First it was E3. That is fine, only happens once a year... Now it's the Fanfest. That's fine, only happens once a year...


I'm not worried yet, but I'm starting to be concerned about the regularity of the 19 questions. Maybe it would be better if the devsgave themselves more time between iterations (questions in, then they have 2 weeks to answer), or somehow regulated the flow better. I'd prefer a definite slowerturn around time for questions rather than a fast turn around time which occurs only when it is a light work week (which is few and far between I gather).



By the way, Texxie, is there a "quality of 19 questions" message thread between the correspondents? I can imagine a thread where the correspondents coordinate their questions and critique the questions of each other, so the "wait for combat revamp-wait for combat revamp-wait for combat revamp" answer session doesn't happen again.


Even better, I can imagine the thread useful in that TH could skim down the questions for 5 minutes for a quick reality check,and tellyou all"that's a good question, interesting question but don't expect a meaningful answer, we can't answer that question, reasonable question". Basically, a place to check the quality of the questions to make sure they don't get brushed off off hand and "waste" a question, given the two week turn around.
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