Combat Medic Archive

Thread: If they nerf cm..what prof you going to pick up?

Koonta
Tue Jul 13, 2004 4:23 am
#1

if they screw us over,I'll get Tk..Tk/rifleman should work well.and I am human with a secondary char thatr is Doc/2 handed I should be ok



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jkray8472
Tue Jul 13, 2004 6:36 am
#2

Well...there aren't any nerfs on the horizon. So don't worry about it yet.



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Mild-Breeze-Trooper
Tue Jul 13, 2004 6:40 am
#3

I'll burn that particular bridge when I come to it. No major screw overs sighted yet though.


But since I've put my poisons on the shelf for the time being for me it'd rather be like "not returning to CM if it's nerfed".





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Rikilii
Tue Jul 13, 2004 8:12 am
#4






jkray8472 wrote:

Well...there aren't any nerfs on the horizon. So don't worry about it yet.







You're kidding, right? How about:


1. Range limited to 64m (at enormous cost to effectiveness).


2. Healable mind in the Combat Revamp.


3. Possible 75% PVP reduction (if you don't believe this, look at TH's recent posts, where he now hints this might be a possibility).




---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
Loonytic
Tue Jul 13, 2004 8:14 am
#5

we're we not suppose to of been nerfed today?? as my range is still fine
jfang
Tue Jul 13, 2004 8:27 am
#6






Rikilii wrote:





jkray8472 wrote:

Well...there aren't any nerfs on the horizon. So don't worry about it yet.







You're kidding, right? How about:


2. Healable mind in the Combat Revamp.






This is not really a nerf. *All* classes are being re-examined, and probably weakened. So, yes in a sense, everybody will be nerfed. But then again, since everybody is being nerfed, those who are weakened less are really empowered by the change...


It is far to premature to tell all the fallout of balances in the combat revamp.
Rikilii
Tue Jul 13, 2004 8:32 am
#7






jfang wrote:






Rikilii wrote:





jkray8472 wrote:

Well...there aren't any nerfs on the horizon. So don't worry about it yet.







You're kidding, right? How about:


2. Healable mind in the Combat Revamp.






This is not really a nerf. *All* classes are being re-examined, and probably weakened. So, yes in a sense, everybody will be nerfed. But then again, since everybody is being nerfed, those who are weakened less are really empowered by the change...


It is far to premature to tell all the fallout of balances in the combat revamp.





I guess we have different definitions of "nerf," but don't get me wrong, I certainly didn't mean to imply that this was a bad thing.


To me, a "nerf" is any change that makes one class less powerful relative to others. Certainly, making mind healable will be a nerf to CMs, and any other class that currently derives the bulk of its power from being able to target the mind.





---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
jfang
Tue Jul 13, 2004 8:45 am
#8






Rikilii wrote:





jfang wrote:



This is not really a nerf. *All* classes are being re-examined, and probably weakened. So, yes in a sense, everybody will be nerfed. But then again, since everybody is being nerfed, those who are weakened less are really empowered by the change...


It is far to premature to tell all the fallout of balances in the combat revamp.





I guess we have different definitions of "nerf," but don't get me wrong, I certainly didn't mean to imply that this was a bad thing.


To me, a "nerf" is any change that makes one class less powerful relative to others. Certainly, making mind healable will be a nerf to CMs, and any other class that currently derives the bulk of its power from being able to target the mind.








I would disagree that that is the sole source of power for combat medics, but that is a whole different discussion. My point is though that yes, combat medics are being nerfed. But then again, post combat revamp, since all damage is now healable, combat medics (which can heal very well) will be empowered.


But armor is being reduced (as evidenced by RIS armor), so poisons and DOTS will play less of a role. But people won't be able to spam attacks anymore either (at least in theory), so fire-and-forget poisons will have an amplified effect (only need to use the special once).


My point is that yes, combat medics will be changing significantly. But so will every other class. So just because something which works now no longer does, or a class is strictly weaker post-revamp than now, is no reason to say that they are being nerfed. Using your definition (which I think is one of the better ones mind you, especiallyin regards to the combat revamp), classes will be nerfed and others will be empowered.


There are many strong suppositions (such as rifleman being weaker as compared to other combat classes than they are right now compared to other combat classes). However, there are so many variables it is almost impossible to tell without seeing it in live for a few weeks how it will finally shake out. With a lot of hard work, and no small amount of luck, everybody will be "equal", but...
Gnuut
Tue Jul 13, 2004 10:42 am
#9

Die hard CM baby. I've been ruining PVP since day 2. Why would I stop now?



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DracoRain
Tue Jul 13, 2004 1:39 pm
#10

Wait, do CMs actually think they are getting nerfed with a range capped at 64m? That's hilarious! Oh yeah, you should definitely be able to throw farther than anyone else! Give me a break. Wanna throw 96m then let everyone else shoot 96m. Having range capped at the maximum distance of every other profession at 64m is NOT A NERF, but a long needed FIX.

jfang
Tue Jul 13, 2004 1:43 pm
#11


Did you actually read the replies to this thread? I think you will notice several established combat medics commenting exactly what you said, DracoRain. I also know there have been several threads started about this, and the "we are being fixed, not nerfed" repeated more times that I care to count...
Atama
Tue Jul 13, 2004 5:18 pm
#12

The idea that healable mind is a CM nerf shows what is wrong with the way CM works.

CM is supposed to be a Combat Medic. It's supposed to be a healer class.

Yeah, I know that most CMs are smarter than that and there are many CMs who actually heal in combat instead of just throwing area DoTs, but the fact that for some people CM isn't about healing at all, that's sad.

It would be like if they raised the power of dodge and fencers complained that it would be too hard to hit pistoleers.



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Rikilii
Tue Jul 13, 2004 5:35 pm
#13






jkray8472 wrote:





1. We don't know about the range max yet. It may not even be 64m. However, I don't know what sort of bad resources or crafters you have on your server...but I can max out effectiveness, and sitll have a 46m range on my pack (2m--1 exp point) shy of the 48m hard cap on poisons). No cost to effectiveness at all for me.


I was basing this on the tests that have been done, which, if extrapolated, show that 64m is indeed the range of a 48m pack in the hands of a MCM. Honestly, I can't imagine how you can do that with your packs. I've been using all very good resources (although my ADM stuff is probably my worst), and can only get 41m range on my packs with maxed effectiveness, and that's with 12 experimentation points.



2. If the mind becomes healable...CMs will probably be able to heal it at a distance and with area Stims. I'd see that as a significant *boost* in CM abilities.


I think we can all agree that we're talking about the CM's offensive (pun intended) abilities.



3. Just b/c they're considering it doesn't mean it's going to happen. Actually, his post seemed to say they haven't 100% decided against it...but they're not leaning towards it. I think the overwhelming evidence would support it not happening. Even so...don't start panicking about something like this before the Devs actually announce it.


Which part are you talking about....if it's the mind thing, I've been praying for it to happen for months.



As it is...they announced the fixes would hit today, and they're not here. So much for promises...










---------------------------------------------------

Ahazi: Tekhap Ybrae--Former CM and Homeless Nublar Extraordinaire.

TC: Avaro Tribec--Co-founder of the TC-GCW, and Self Proclaimed Leader of the Imperial Legions
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