Combat Medic Archive

Thread: Please help me to make some verry good Poison.

Bogoa
Mon Oct 25, 2004 3:34 am
#1

I 2nd that.



After two years gone I returned.
fie
Mon Oct 25, 2004 3:57 am
#2

lol nice words...you sure got that right
Kadgarth
Mon Oct 25, 2004 4:51 am
#3

Hehe, here ya go:


Tolium Reactive Gas - OQ/DR


Class 1 Radioactive - OQ/DR


Titanium Aluminum - OQ/DR


Eleton Reactive Gas - OQ/DR


Class 2 Liquad Petrol Fuel - OQ/DR


Yavinian Fiberplast - OQ/DR


Insect Meat - OQ/PE


Non-Ferrous Metal - OQ/PE


Radioactive - OQ/PE



Made that list a while ago, hope it helps



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
Brainplay
Mon Oct 25, 2004 4:54 am
#4

Do a ctrl-D and then click on your "draft schematics". Just about every poison and disease of the same letter class will have the exact same stats and requirements. Go by the higher percentages


This isn't rocket science folks just laziness to look at the schematic. But I'll cave this time. You're looking for OQ then PE for your power and DR for the duration of the poison. Like all medical resources OQ is the highest thing you should be looking out for. Having the resources to make good sub-components help alot. They go by the same rules.





Keorythe

h Combat Medic h


/Forcing Counterstrike PvPers to PvE since 2003 \






A Combat Medic Alpha tester who never got the chance to alpha test

DrendalKahn
Mon Oct 25, 2004 5:45 am
#5

Another tip:


type /no to bring up the notepad. Saves you from alt-tabing 'till you memorize this, lol.



DRENDAL KAHN


Bamboozle
Mon Oct 25, 2004 5:50 am
#6






Kadgarth wrote:

Hehe, here ya go:


Tolium Reactive Gas - OQ/DR


Class 1 Radioactive - OQ/DR


Titanium Aluminum - OQ/DR


Eleton Reactive Gas - OQ/DR


Class 2 Liquad Petrol Fuel - OQ/DR


Yavinian Fiberplast - OQ/DR


Insect Meat - OQ/PE


Non-Ferrous Metal - OQ/PE OQ/CD


Radioactive - OQ/PE



Made that list a while ago, hope it helps






Just a little correction.





The Kitten's Diary, Day 781: I have discovered a most delightful way of making life miserable for my captors. Yesterday, I ate the woman's precious begonia, and today I have dismembered the amaryllis in the bedroom window. She is furious over the loss of her darling house plants! I find it highly gratifying.

Shai - Lieutenant Colonel of the Imperial army, FK division
Resource Vendor in the BlueDog Mini-Mall, Haven Island, Corellia -2010 -4670

Happymob
Mon Oct 25, 2004 6:50 am
#7






Brainplay wrote:


This isn't rocket science folks just laziness to look at the schematic. But I'll cave this time. You're looking for OQ then PE for your power and DR for the duration of the poison. Like all medical resources OQ is the highest thing you should be looking out for.



But don't ignore UT and CO (conductivity). For area poisons and diseases, I am always willing to give up a little power in order to get more range or area. I don't weight these stats nearly as highly as OQ, but I do weight them when evaluating resources.



Imadoh and Ikiecobi
Quality Resources and the Corellia Butcher - NoCo
NoCo Trade Center, Corellia (just northeast of Coronet) 796, -3076


Horiir
Mon Oct 25, 2004 8:13 am
#8

so thats all the resources we need eh?



Mallashon Far'trunner
Been playing this game to long, way to long.....
Satisfaction is the Death of Desire.
Kadgarth
Mon Oct 25, 2004 8:21 am
#9






Bamboozle wrote:





Kadgarth wrote:

Hehe, here ya go:


Tolium Reactive Gas - OQ/DR


Class 1 Radioactive - OQ/DR


Titanium Aluminum - OQ/DR


Eleton Reactive Gas - OQ/DR


Class 2 Liquad Petrol Fuel - OQ/DR


Yavinian Fiberplast - OQ/DR


Insect Meat - OQ/PE


Non-Ferrous Metal - OQ/PE OQ/CD


Radioactive - OQ/PE



Made that list a while ago, hope it helps






Just a little correction.









Oops :-)



Thanks




Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
Horiir
Mon Oct 25, 2004 8:23 am
#10

Like I said, Thats all we need to craft right?



Mallashon Far'trunner
Been playing this game to long, way to long.....
Satisfaction is the Death of Desire.
Kadgarth
Mon Oct 25, 2004 8:24 am
#11

Pretty much, yeah



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
Bamboozle
Mon Oct 25, 2004 8:33 am
#12

Well, if you only want to make poison and disease. Stims require lots of other stuff, but since we can't experiment very well on our their subcomponents, it's usually a better idea to buy them unless you're both CM and Doc.






The Kitten's Diary, Day 781: I have discovered a most delightful way of making life miserable for my captors. Yesterday, I ate the woman's precious begonia, and today I have dismembered the amaryllis in the bedroom window. She is furious over the loss of her darling house plants! I find it highly gratifying.

Shai - Lieutenant Colonel of the Imperial army, FK division
Resource Vendor in the BlueDog Mini-Mall, Haven Island, Corellia -2010 -4670

Bamboozle
Mon Oct 25, 2004 8:34 am
#13

Oh, and you need fungi (OQ/PE) and LPF (OQ/PE) too for final assembly on poison packs.






The Kitten's Diary, Day 781: I have discovered a most delightful way of making life miserable for my captors. Yesterday, I ate the woman's precious begonia, and today I have dismembered the amaryllis in the bedroom window. She is furious over the loss of her darling house plants! I find it highly gratifying.

Shai - Lieutenant Colonel of the Imperial army, FK division
Resource Vendor in the BlueDog Mini-Mall, Haven Island, Corellia -2010 -4670

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