Combat Medic Archive

Thread: From patch notes Damage taken from an attack or DoT will now remove paralyze effects

pvtakim
Wed May 04, 2005 6:32 pm
#1

Green_Arrow
Wed May 04, 2005 6:34 pm
#2

Now people can stop crying "exploit" about it.





The Revenants
Kalell | Murdok | Vandall
Jedi | Commando | Bounty Hunter

Kodi08
Wed May 04, 2005 6:38 pm
#3






Green_Arrow wrote:

Now people can stop crying "exploit" about it.





Well considering it was I would say they were stating the facts not crying about it



________________
a Teh Darbs a

Green_Arrow
Wed May 04, 2005 6:41 pm
#4







Kodi08 wrote:





Green_Arrow wrote:

Now people can stop crying "exploit" about it.





Well considering it was I would say they were stating the facts not crying about it





I'm not saying it wasn't an exploit. Most people were "crying" about it even though it was inevitable it was going to get fixed.

Message Edited by Green_Arrow on 05-04-2005 08:42 PM





The Revenants
Kalell | Murdok | Vandall
Jedi | Commando | Bounty Hunter

pvtakim
Wed May 04, 2005 6:41 pm
#5



Kodi08 wrote:


Green_Arrow wrote:
Now people can stop crying "exploit" about it.



Well considering it was I would say they were stating the facts not crying about it





werd
Someguywholivesontatooine
Wed May 04, 2005 11:14 pm
#6






Kodi08 wrote:





Green_Arrow wrote:

Now people can stop crying "exploit" about it.





Well considering it was I would say they were stating the facts not crying about it






It wasn't an exploit, it was a bug.

BIG BIG difference. Looting 2000/5000 weps off an NPC = exploit. Loosing a duel because of paralyze = Bug.

Get it now?


Burt.



Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals
pvtakim
Wed May 04, 2005 11:45 pm
#7



Someguywholivesontatooine wrote:


Kodi08 wrote:


Green_Arrow wrote:
Now people can stop crying "exploit" about it.



Well considering it was I would say they were stating the facts not crying about it



It wasn't an exploit, it was a bug.
BIG BIG difference. Looting 2000/5000 weps off an NPC = exploit. Loosing a duel because of paralyze = Bug.
Get it now?
Burt.





Knowing the move is bugged, but using it anyway, is exploiting a bug.
fareone
Wed May 04, 2005 11:56 pm
#8

good for jedi now they can kill more fast...



got Ofio( lowca)... opef ofio( lowca)
Else-Whira
Thu May 05, 2005 1:06 am
#9

They also fixed the healing bug. We can now paralyze them to prevent them from healing.

New BH tactics:

MR/MBH Advanced Sniper
MCM/MBH Paralyze (MR/MBH cool down and reload for Sniper)
MR/MBH Advanced Sniper (breaks paralyze)
MCM/MBH Paralyze (reapply before heal is possible)
Dead Jedi

If done right this makes paralyze even more deadly in BH vs Jedi missions





Colonel Else Whira - Entertainer and Ace Pilot

Kallie - Trader (structures)


Caution! Reading my posts can lead to this.
pvtakim
Thu May 05, 2005 1:10 am
#10

Yes, yes, I know you are upset that your "I win" button was taken away. These things happen.
VegitoSS
Thu May 05, 2005 8:56 am
#11

If I can get 2 master rifleman in my party we could try the paralyze snipershot attacks to prevent healing. If done right it would be deadly. Paralyze is great to stop someone so you can apply all the debuffs of CM. Its also good in PVE. I solo 100 Spellweavers using poison, fires, snares and paralyze to place electrolite drain on. After you have that on you just run around shooting the nightsister until she dies. CM has some nice features now. The new fix took care of a major problem in the game. Now there needs to be similar fixes to the other roots that are suppose to break upon damage. I look forward to the challenge of using paralyze without being able to attack during the mez. If I can keep my party from attacking it can still be used as a good tactic vs jedi.

Shakes
Thu May 05, 2005 9:52 am
#12






jeddy11 wrote:






pvtakim wrote:





Kodi08 wrote:





Green_Arrow wrote:

Now people can stop crying "exploit" about it.





Well considering it was I would say they were stating the facts not crying about it







werd






WTH is werd ?


And how about all the other fixes which are needed ? Theres a lot of other profs with broken specials and game breaking bugsthat no ones crying about...


I think we should stick with fixing our own profs before trolling and crying about everyone elses..


You posted this with a tone that its some kind of personel victory and thats why players get the hump i try to get bugs fixed for the good of the game , not myself...


Not flaming but this goes on on all the boards ...





I think he meant "weird" and just left off the "I"




- I support your right to quit. If you don't like it, click CANCEL!



Rojit Albeis
Liason to the Galactic Empire
Sienar Fleet Systems - Naboo Office (4789, 6102) - Chimaera
jeddy11
Thu May 05, 2005 12:26 pm
#13






pvtakim wrote:





Kodi08 wrote:





Green_Arrow wrote:

Now people can stop crying "exploit" about it.





Well considering it was I would say they were stating the facts not crying about it







werd






WTH is werd ?


And how about all the other fixes which are needed ? Theres a lot of other profs with broken specials and game breaking bugsthat no ones crying about...


I think we should stick with fixing our own profs before trolling and crying about everyone elses..


You posted this with a tone that its some kind of personel victory and thats why players get the hump i try to get bugs fixed for the good of the game , not myself...


Not flaming but this goes on on all the boards ...




~Dufus~


DOOFS BIO-EMPORIUM valinor / Corellia 4805 -2725


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