Combat Medic Archive

Thread: What template do you use for your combat medic character?

JRotten
Thu Nov 06, 2003 10:00 pm
#1

after 4 months and trying out the different combinations what have you settled on for your character skills?


I ended up takeing 2/0/0/4 CM, 0/4/3/0 Doc,0/2/0/1Pistoleer, and 0/0/4/0Smuggler.

Gnuut
Thu Nov 06, 2003 10:04 pm
#2

Master CM, Master Doc, Pistol 4 and I haven't looked back since



Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

Pahdbacca
Thu Nov 06, 2003 11:19 pm
#3

Artisan-survey 4


Marksman pistol 4, support 4


Master medic


Master combat medic


Doc, wound treatment 4, med crafting 4


Kinda stings that I'm stuck being guild resource hound




-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
technocore
Fri Nov 07, 2003 12:11 am
#4


  • Artisan: 0 - 0 - 0 - 3

  • Marksman: 4 - 0 - 0 - 4

  • Master Medic

  • Master Combat Medic

  • Doctor: 0 - 0 - 0 - 1

  • Rifleman: 4 - 0 - 0 - 3

WOuldn't mind being able to master rifleman, but i can't really give up surveying, and the extra experimentation points with doc and using Wounds C's are nice.





Soneri S'iil - *Retired*
Master Combat Medic / Master Rifleman
Visit the EEF Mall in Fortress City on Lok
Weapons, Armor, Resources, Poisons, Meds, Spices, Smuggling Gear and More!
/waypoint -2000 -3750

Kemasken
Fri Nov 07, 2003 5:06 am
#5

Master CM, Master Doc, Pistol 4



Kemas

Longspoon
Fri Nov 07, 2003 6:20 am
#6

Master CM


CH 4,4,0,0



Soon to change i guess...




Therfore bihoveth hire a ful long spoon that shal ete with a feend. -Geoffrey Chaucer, from The Canterbury Tales, "the Squire's Tale"
Longspoon
Fri Nov 07, 2003 6:24 am
#7

Pip, don't sell yourself short, not only are you your guild's resource hound, ure also mine, wait maybe that's backwards... I hound you about your resource waypoints...hehe


Thanks for the help my friend...


Long' Sahpoone - MCM




Therfore bihoveth hire a ful long spoon that shal ete with a feend. -Geoffrey Chaucer, from The Canterbury Tales, "the Squire's Tale"
JRotten
Fri Nov 07, 2003 3:41 pm
#8

curious, once the CM med changes go live ( meds/poisons based on CM exp not doc exp).. how will this effect your character? will you still keep doctor skills?


id really like to hear more templates.. I think CM is a great class, but its also very much a pvp/support class.. not so effect in PVE.


Krieger

Wolfigon
Fri Nov 07, 2003 7:55 pm
#9

I'm going master CM, and flame commando(since everything else is screwed), at least



Zee goggles do nussing!
~Darth_Llama
Pahdbacca
Fri Nov 07, 2003 9:48 pm
#10

I will do one of 2 things. If I can find a med supplier on my server that makes good healing components, I may run up the wound speed treatment line to get the heal state abilities sinceI am the main support character in my guild. Otherwise, I may invest in a little pistol or carbine exp. Not sure though. I may just stick with the crafting because i have become used to making everything on my own now.



Hehe, no problem Long'. I don't own a shop and I see no reason to 'hide' good resources. I know what a pain it is to hunt down good resources, so I try to help others when I can.




-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
AttirusBane
Sat Nov 08, 2003 2:12 am
#11

Master Medic


Master Combat Medic


Rifle IV,Pistol IV, Ranged IV


Doctor 2/2/4/4


Was Master Marksman. Maybe more changes to come after patch we will see.




Captain Attirus Bane Master Combat Medic 608th Elite Toxicology Unit Imperial Army
ProzacRefugee
Sat Nov 08, 2003 2:42 am
#12

Doing a CM/Smuggler thing - my own version of a mad chemist.



Aeeron Ki'Org - Valcyn Server
Kirus
Sat Nov 08, 2003 5:01 am
#13

Master Combat Medic, 4442 Doc (going for Master, just taking my time), and 0100 Pistoleer, dropping skills as I go up in Doc.


Will end up MCM, MDoc, Pistol 4.




Kirus Hayden, Theed, Tempest
Master Combat Medic
Master Doctor

"The weak and the cowardly have no place in shuffleboard."
--Phil Hartman ("Worf," SNL)
Page 1 of 2
Previous Next