Combat Medic Archive
Thread: Wounds
First head to the Cantina and have your Mind wounds healed. This makes your Action and Health wounds easier to heal if you have no Mind wounds. *tip your entertainers please*
Then head to the Medical Facility and if there are no medics available, you can sit a while and your wounds will *slowly* heal.
If there are Medics there, please ask nicely and remember to /tip your Medics or offer them components in exchange for heals.
Be prepared if you can though and bring inorganic and organic supplies with you - Medics have to have these to make the medpacks to heal your wounds. Many Medics are currently out in the fields being artisans, surveying for resources they have to have before they cancome heal you and other folks in need ![]()
Hope that helps,
-Elayna
There are many ways you can heal your wounds, depending on what type of wound you want healed.
Health, Str, Con, Action, Quick, Stam: These can be healed by simply entering a medical center and waiting (sometimes for a very long time, I think they go down by 10 every 5 mins or so). Sometimes there are doctors or medicsaround, which can really help you save alot of time
You can also heal these by setting up a camp or sitting in someone else's camp, this is available through the scout profession.
Mind, Will, Focus: The best way to heal these is to enter your friendly cantina and listen to a musician or watch a dancer. This is also the only way you can get rid of battle fatigue, so ur gonna hafta do it sooner or later. A camp will heal these wounds as well. A medical center will not heal these wounds.
ive got the battle fatigue and mind healing down...but its the "wounds" in specific that i cant get healed. are you sure by sitting in a hospital that it will heal them?
Yes - albeit very slowly. If you are in a less-populated city then you might try moving to a larger one where there are (hopefully) more Medics.
You can also use the ingame community serach feature to look for Medics in game.
Sorry you're having trouble ![]()
blacke wrote:
It is by design. No stat will drop below 1 due to wounds, counting in encumbrance.
Yeah, totally caught me off guard. I was used to adventuring with only action and health wound packs, and now the last set of armor I gave to a smuggler to slice got a lot of encumberance slices and now I suddenly have wounds in other stats