Combat Medic Archive
Thread: Thoughts: CM Weapon Ideas
Message Edited by Tsiso on 02-14-2005 03:36 PM
ibeh wrote:
even though it would be nice i realy dont think we need it with are 1500 tick poisons 1k tick diease
I thought the ability to add slight dots to weapon would be another good credible source of income, as most of us dabble in a combat proffession anyways to some degree.
Also for trade off for that ability, I still stand firm behind the idea of removing spider venom completely out of the game, and get combat medic back to more of a support proffession.
It is a rare drop, that is supposed to add "spice" to our profession.
CMMaster wrote:
ibeh wrote:
even though it would be nice i realy dont think we need it with are 1500 tick poisons 1k tick diease
I thought the ability to add slight dots to weapon would be another good credible source of income, as most of us dabble in a combat proffession anyways to some degree.
Also for trade off for that ability, I still stand firm behind the idea of removing spider venom completely out of the game, and get combat medic back to more of a support proffession.
aMeRiKa wrote:
It is a rare drop, that is supposed to add "spice" to our profession.
Message Edited by CMMaster on 02-14-2005 10:59 PM
Oh no poison in the melons
Oleh wrote:
ogm!
Yes..... the ability to poison our weapons.... only on like sharp bladed weapons like swords or pikes or so.....
just like poisoners in UO =) that would be awesome....
should let us poison food while we're at it so we can grief newbies! <- that bit's a joke
without venom I can make 500 ticks. Which is good enough for me in PvP, because my template is uber
CMMaster wrote:
aMeRiKa wrote:
It is a rare drop, that is supposed to add "spice" to our profession.
Definetly a rare drop now, but I do not see how it adds anything, but more of the same. Poisons were plenty powerful enough before spider venom came along. Except in PvE, which its not used for anyways.
Message Edited by CMMaster on 02-14-2005 10:59 PM