Combat Medic Archive
Thread: Poison vs Fire
Neekocha wrote:There's no difference in the damage they do but there is still a difference between the two effects: if your target has poison resistance (which is included in a full buff set), it's better to use fire, since it will be more efficient and it will have more chances to actually apply on the target.If there is a lot of water nearby (lakes, rivers), I think poison is better ; before CU, going in water would stop fire - I guess it's still the case but haven't witnessed it yet.
Yea but I always follow one up with the other no matter what anyway. Good points though
stick both if you can... oh and rember 1 thing...
poisen damage doesn't stack, believe either newest or biggest one overrights...
but fire damage does ![]()
as long as applied from different sources
*Edit - Woot editing ability finaly
Message Edited by Zimal on 06-26-2005 01:06 PM
Zimal wrote:
stick both if you can... oh and rember 1 thing...
poisen damage doesn't stack, believe either newest or biggest one overrights...
but fire damage does
as long as applied from different sources
*Edit - Woot editing ability finaly
Message Edited by Zimal on 06-26-2005 01:06 PM
hi , regarding the fire stacking , can you explain what you mean by " applied from different sources " .
ok say in 1 group you have 2 cm's and 2 commandos
CM1 apply's fire
CM2 Apply's fire
Commando 1 applys fire
Commando 2 applys fire
Mob Ticks fire damage from CM1
Mob Ticks fire damage from CM2
Mob ticks fire damage from Commando 1
Mob ticks fire damage from Commando 2
if that was confusing, probably was i'm not too good at explainin stuff.... but pretty much all fire damage applied to a mob will stack as i have understood it... however only 1 kind of fire damage per person... not sure if say you are commando and cm if that will stack or not....
that help?
Wow at about 300 per tick and 1 tick ever 10 seconds you have a dead jedi
Zimal wrote:
ok say in 1 group you have 2 cm's and 2 commandos
CM1 apply's fire
CM2 Apply's fire
Commando 1 applys fire
Commando 2 applys fire
Mob Ticks fire damage from CM1
Mob Ticks fire damage from CM2
Mob ticks fire damage from Commando 1
Mob ticks fire damage from Commando 2
if that was confusing, probably was i'm not too good at explainin stuff.... but pretty much all fire damage applied to a mob will stack as i have understood it... however only 1 kind of fire damage per person... not sure if say you are commando and cm if that will stack or not....
that help?
Or is it that there are enhancers which give you a better chance to stick.
skill all you need...
for poisen/fire the enhancers increase base dmg a tick by 50
so isntead of a 200-300 tick, its a 250-350 tick
240-360 damage per.
Zimal wrote:
ok say in 1 group you have 2 cm's and 2 commandos
CM1 apply's fire
CM2 Apply's fire
Commando 1 applys fire
Commando 2 applys fire
Mob Ticks fire damage from CM1
Mob Ticks fire damage from CM2
Mob ticks fire damage from Commando 1
Mob ticks fire damage from Commando 2
if that was confusing, probably was i'm not too good at explainin stuff.... but pretty much all fire damage applied to a mob will stack as i have understood it... however only 1 kind of fire damage per person... not sure if say you are commando and cm if that will stack or not....
that help?
thanks thats a very good explanation . earlier i got excited thinking i could stack my innate deutorium with enhanced deutrium .