Cities And Housing Archive
Thread: Idea: Now that we have house-packup, how about terrain clean-up?
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roach_s
Sat Oct 01, 2005 9:02 pm
#1
Okay, it probably ISN'T trivial.
I don't know how many of the structures currently in game, and in my way, are owned by persons who haven't logged in in about a year. I don't know how many are owned by inactive accounts. It could be that very few, over all, are. I have heard lots of people mention the cluttered nature of planets, and heard a lot of blame placed upon structures owned by persons no longer playing.
Idea.
Now that we have house-packup, how about doing a database pass and activating it for any inactive accounts? When they come back to the game, they can re-drop the structures then.
Of course, you can't do that with civic structures, which at least partially negates the advantage.
MiraLuka3
Sun Oct 02, 2005 2:19 am
#2
If you look around, there are several threads on this already. The devs have claimed that they are working on it, and a large number of players are pushing for it.
AvataroftheSith
Mon Oct 03, 2005 1:39 pm
#3
Can't happen soon enough.
Message Edited by AvataroftheSith on 10-03-2005 02:40 PM
StrongholdCrawler
Mon Oct 03, 2005 4:21 pm
#4
I bring hope to you all...
Khristen wrote:
Any player-owned structure (PA Halls, Cantinas, Hospitals, houses, etc.) currently remain in the game world and accessible by admins provided they do not become condemned for lack of maintenance and the owner's character is not deleted. Only the owner of the structure can transfer ownership, rename the structure, or pay maintenance on a condemned structure. Structures from accounts that have not been paid on for 6 months can be packed up into the owner's datapad , regardless of any admins; once the Structure Purge happens, this will be a regular occurrence.
Civic structures (shuttleports, banks, cloning centers, gardens...anything that draws it's maintenance from the city treasury) are tied directly to the City Hall. Should the City Hall be destroyed (which the Mayor does have the ability to do), all of those types of structures as well as any trainers and decorations and the city treasury will also be destroyed. The city will cease to exist and will no longer show on the map or maintain its rank slot.
If a new City Hall is placed you are creating a new city, regardless of whether or notit is placed in the exact location of a previous City Hall. There must be available city slots open for the planet you are building on, all rank restrictions apply, and that city will advance in the same way any new city would advance. Houses that are absorbed into a city's radius either through advancement or initial placement are added to the city, but the owner's do not automatically become residents. If the owner has already declared residence in that location they must enter the house for their citizenship to be added into the city; in some cases it may be necessary to actually redeclare residence using the structure terminal.
I think that's got all the questions you asked. Hope it helps!
Does this bring some good news?
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