Cities And Housing Archive
Thread: Houses on race tracks... Against the rules?
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Rebelcapt
Mon Oct 03, 2005 1:21 pm
#1
your better off trying to bribe the guy to move the house than to ask a CSR.
AvataroftheSith
Mon Oct 03, 2005 1:36 pm
#2
They are not supposed to be there but i have yet to see one moved.
Message Edited by AvataroftheSith on 10-03-2005 02:37 PM
Eagish5
Mon Oct 03, 2005 2:51 pm
#3
since the houses have effect on every racer, its not too much prob, records being reset every day so maybe if you cant catch up that record you try again next day
StrongholdCrawler
Mon Oct 03, 2005 2:56 pm
#4
True points but it would be nice if they allowed a no-build zone atleast 250m around the race track areas. Although, houses do add to a nice obstacle course.
Metonic
Mon Oct 03, 2005 3:35 pm
#5
AvataroftheSith wrote:
They are not supposed to be there but i have yet to see one moved.
Message Edited by AvataroftheSith on 10-03-200502:37 PM
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Someone made an edit!
tpugmire
Tue Oct 04, 2005 12:52 am
#6
There are a few houses on the Tatooine race track that make it hard for people to run the track. Is this considered against the rules, or is it ok? Anyone ever had a house get moved by a CSR?
uhhhhh
Wed Oct 05, 2005 5:38 am
#7
Before you think someone is griefing, remember that houses were in game wayyyyyyyy before race tracks, so it is entirely possible that a house was there prior to the introduction of tracks
tpugmire
Wed Oct 05, 2005 11:45 am
#8
So it's rude, but not against the rules? That works for me. The reason I ask is that I found a great place for a city, but I found out it's on the track. Just doing some homework before I plan anything. Thanks for the help guys!
Eagish5
Wed Oct 05, 2005 1:36 pm
#9
in that case, how about you try make the race track go along the main the raid
maybe you have some speed limit in your city too=D
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