Cities And Housing Archive

Thread: A idea to increase item storage in a house.

Slysix
Wed Oct 05, 2005 3:20 pm
#1

How does an increased maintenance for a house/structure that has an increase item capacity sound?

For every 10% of base additional increase items count in a structure, the maintenance increases 20% of base(rounded up).
A maximum of 100% extra items can be put in a structure.
House item limit can be bumped up or down in 10% increments via struture control.
House item limit can not be bumped down below base or if the downsize will put the item limit below current item count.

For example:
A medium naboo house holds 200 items and has maintenance of 34 per hour.
If a person want to bump up the item limit once, item limit goes to 220 and maintenance goes to 41 per hour.
If a person wants to bump the item limit again, item limit goes to 240 and maintenance goes to
48 per hour.
If a person wants to bump the item limit to the max, item limit goes to 400 and maintenance goes to 102 per hour.

StarPilot3000
Wed Oct 05, 2005 4:35 pm
#2

i really dont wanna pay 2k a day to do that lol 104x24



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Slysix
Wed Oct 05, 2005 6:31 pm
#3

Well the thing is you'll be paying 2 times the amount and use up the twice the lot spaces to hold the same amount of items.

This way you save lot spaces by paying 3 times the amount. It seems like a reasonable exchange.

Imagine being able to decorate a guild hall properly with 800 items....Yes it'll cost you a pretty penny...but then you don't use up an extra 5 lot spaces.

Don't forget that mechants get maintenance discounts...

Message Edited by Slysix on 10-05-2005 10:32 PM

TailAntillies
Thu Oct 06, 2005 5:02 am
#4

What i think is we need more lots. When maitanece comes back it will show that you have to have money to kepp all of your houses. Its a little unfair that when you have the new house coming out for Trials. I domnt ahve enoughlots as it is.



Tail Antillion
Master Bounty Hunter
"Always a Pleasure to meet a Jedi."

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