Cities And Housing Archive

Thread: A suggestion for PC's....

Sinkuu
Fri Mar 04, 2005 7:04 am
#1

I think player cities should have a "special building", when they reach Level 5, based on their specialty.


I had figured like a hotel, based on Entertainment District, ora Hospital in a Medical Center...


I'm still thinking of more ideas, but would appreciate any suggestions that people would want to jump on with this.



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"Light side, Dark Side.... I'm the one with the Carbine!"
."Players come to our game because of what we put in there. We come out, we make a system change to our games--and what does it do? It alienates our players,? he said. ?Instead of sticking to the thing we love, we start changing it. The 3.5 million people who are already playing our game, they're happy! Why are we changing it??
tikimatsuma
Fri Mar 04, 2005 10:40 am
#2

/agree



" The man let the water trickle gently into his glass,and as the green clouded, a mist fell from his mind"--Ernest Dowson


Tillwei Locthamadore
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Otis Chumbuckett
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RandAiden
Fri Mar 04, 2005 11:01 am
#3


This is a good idea.It could be akind of reward for acheiving "metropolis" size. It would even emphasize the 'specialty' of said city very promenantly. A "medical center" city would have a hospital as large as the ones in Coronet, Theed, etc. An "entertainment" city would have a huge NPC city size hotel or theater, and so on and so forth.

Message Edited by RandAiden on 03-04-2005 10:03 AM

Sinkuu
Fri Mar 04, 2005 3:53 pm
#4

main reason I suggested it is my PC has 3 medical centers.. would have been nice if they could consolidated the 3 into a hospital.



------------------------

"Light side, Dark Side.... I'm the one with the Carbine!"
."Players come to our game because of what we put in there. We come out, we make a system change to our games--and what does it do? It alienates our players,? he said. ?Instead of sticking to the thing we love, we start changing it. The 3.5 million people who are already playing our game, they're happy! Why are we changing it??
MadeEvil
Fri Mar 04, 2005 4:28 pm
#5

Maybe Strongholds could have a factionly alligned base that can't be blow up.



- Elmer
Diaso
Fri Mar 04, 2005 7:18 pm
#6



MadeEvil wrote:
Maybe Strongholds could have a factionly alligned base that can't be blow up.




Good idea but people would pack in other bases in a strategic position so it wouldn;t be possible to take out un-permenant bases without taking hits from the permenant one. See what im saying???



Name: Diaso; Server: Kettemoor
Faction: Imperial; Rank: Staff Corporal
Guild: KRG; Location: Dantooine

"Fail, Fail Again, Fail Better"

- I support keeping & balancing the current combat system You can too
MadeEvil
Fri Mar 04, 2005 7:42 pm
#7

The Stronghold base can have defences but they can be taken out.

Just you can't go in and slice terminals and blow it up.



- Elmer
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