Cities And Housing Archive
Thread: But when I woke up ...
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Herkon
Thu Mar 17, 2005 2:00 pm
#1
Hi
Yes, thats his name: Nyax
Hehe, thanks for the quick explanation! 
Best Regards
Herkon
Mosati
Thu Mar 17, 2005 2:17 pm
#2
Nyax NPCs are pretty easy to deal with if you have combat skills.
For a long term solution I went a killed a couple CorSec NPCs to get a posative Nyax and then I went to the local thug spawn and got my CorSec faction back up.
DedalusX
Thu Mar 17, 2005 4:33 pm
#3
Herkon wrote:
Hi
Recently I started to play SWG. I let one of my characters build his house far away from the "civilized" world, high up in the mountains of Corellia in The Europe-Farstar Galaxy. This characterwanted a peace and quiet home from wherehe could study the game.
But one beautiful, sunny morning when "I woke up", everything had changed. There was no peace and quiet anymore. When I went out of my building I saw this new base right infront of me (see link), that had not been there the night before. And when I started to investigate it, some criminals I guess, came and shot me instantly dead so I had to activate my clone in the nearest cloning fascility. I went back "home" and the base was still there, but now I hardly made it to my house cause I was attacked by those criminals right away. I was lucky to escape alive and made it to my house. But only to find out that Iwas now a prisoner in my own "peaceful and isolated" home, high up in the mountains.
http://www.angelfire.com/empire/tuth-ankh-amon/criminalbase01.jpg(you can see my house in the background)
How do you explain this base popping up there over night? :-)
Best regards
Herkon
Your very presence somewhere generates random spawns... lairs, NPC bases, etc. Not always, but often. It is like the server says "Hey, there is someone there... they must be looking for something... I can think I'll give them something" and Poof! a lair or base like your neighbor there appears.
Herkon
Fri Mar 18, 2005 1:50 am
#4
Hi
Recently I started to play SWG. I let one of my characters build his house far away from the "civilized" world, high up in the mountains of Corellia in The Europe-Farstar Galaxy. This characterwanted a peace and quiet home from wherehe could study the game.
But one beautiful, sunny morning when "I woke up", everything had changed. There was no peace and quiet anymore. When I went out of my building I saw this new base right infront of me (see link), that had not been there the night before. And when I started to investigate it, some criminals I guess, came and shot me instantly dead so I had to activate my clone in the nearest cloning fascility. I went back "home" and the base was still there, but now I hardly made it to my house cause I was attacked by those criminals right away. I was lucky to escape alive and made it to my house. But only to find out that Iwas now a prisoner in my own "peaceful and isolated" home, high up in the mountains.
http://www.angelfire.com/empire/tuth-ankh-amon/criminalbase01.jpg(you can see my house in the background)
How do you explain this base popping up there over night? :-)
Best regards
Herkon
Mosati
Fri Mar 18, 2005 1:55 am
#5
Thats just a random base spawn. Even with killing off the spawn a couple times it can last a few hours or a day. I expect it will dissapear soon enough. Till then be sneaky and come up from behind your house and rush inside 
On Corellia the only time i've seen that particular base is with Nyax followers, is it the same here?
romuski
Fri Mar 18, 2005 4:09 am
#6
Think that sucks? I wake up every once in a while and walk outside my house and Guild right into a Mountain Squill nest.
Mosati
Fri Mar 18, 2005 4:41 am
#7
Try having an Imp base spawn inside yourvendor shopso the outlining barbed wire walls block all exit points and trap you inside
And I'm a Neutral so I couldn't even try to kill them off.
kordeth4
Fri Mar 18, 2005 6:45 am
#8
had that happen with jawas spawning and the wall of their camp met the porch steps of the store took me 2 days to finally get it to despawn
Eleecia
Stormy Inc
Scylla
Kordeth
Being of Many Galaxies
MeciniaLua
Fri Mar 18, 2005 7:01 am
#9
If a spawn lair is overlapping your structure or blocking your entrance, contact a CSR immediately through the ticket system. They will come an remove it.
However if it is not blocking the entrance and not overlapping a structure they won't do anything.
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