Cities And Housing Archive

Thread: Self-sufficient Player Cities?

CM_Ronin
Sat Mar 19, 2005 8:45 am
#1

I was wondering if it is possible to have a Player City that somehow manages to make enough credits to cover those really high maitenance costs. If any of you have ideas/suggestions/stories of how you can do this I would greatly appreciate it.



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Kyorlana
Sat Mar 19, 2005 11:06 pm
#2

Sponsorship.

See the Treasury Tool link in my signature and also the sponsorship pages on our Tirius holosite under commerce.

Echinacea
Sun Mar 20, 2005 2:36 pm
#3

The only reason Mos Vegas is in the black is because it's situated very near the Krayt Graveyard PoI. I think that's probably the best way to insure self-sufficiency, and of course by now, any spots near good PoIs are taken.



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Smart_Darwin
Sun Mar 20, 2005 11:55 pm
#4

I think a well stocked vendor mall might help too (not as much as being next to a POI). I find myself hunting for items and sometimes flying into one-horse towns for stuff if I see a cluster of vendors in that town.



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