Cities And Housing Archive
Thread: To return the land to the players and fix lag/housing issues: INSTANCE CITIES
Each server is different, however; each server has land loss and lag because of housing. I don't see a solution coming at all. Don't be prepared for one. I'm not saying this because the developers won't do it. I made that statement because it would take a lot of man hours, resources, and mass server downtime to prune thousands upon thousands of structures per server.
The Developers might decide that they need to extend NPC cities 'No Build' zones to help relieve lag time and open up enough space for players to use around the cities. They might also use the new 'House Pack-Up' option to pack these houses away and place them in the player's datapad for future. This idea would work but would take time to figure out who has retired from the game or long vacations have prohibited the upkeep of their domain.
Actual player-based apartments won't work. Like mentioned, the above coding structure, lag within the building with 'x' players with 'x' items might overload or cause the server to slow down to unpleasant rates. A great idea! Don't get me wrong butI don't see this as a solution.