Cities And Housing Archive
Thread: There's too many houses...
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Qwad
Wed Jan 26, 2005 11:15 pm
#1
On planets like Dantooine, and Tatooine, I thought that Tat was supposed to be a desert wasteland... but there's a house every 1 to 200M.. Oh yeah I forgot, "fun" factor trumps "star wars logic" all the time..
Jhett
Thu Jan 27, 2005 2:33 am
#2
The thing about this is that the 'planet' is only 12K (or so) big. I think the scale is way off, personally. I would like to see them up the size of the map without changin anything else. Aside from making it more 'accurate' it would also help player cities by encouraging people to strive for shuttles.
Jedialex04
Thu Jan 27, 2005 4:07 pm
#3
they need to make some of the more populated planets bigger coz theres no room at all!
Scoooter
Fri Jan 28, 2005 9:43 am
#4
Well be happy now with houses not decaying there will be more houses and extractors littering the landscape
Qwad
Fri Jan 28, 2005 2:22 pm
#5
Scoooter wrote:Well be happy now with houses not decaying there will be more houses and extractors littering the landscape
I know, that was kinda why I made this post... How long until you can't even go 64M without running into someones house?
Cryos_Merovingian
Fri Jan 28, 2005 2:28 pm
#6
My initial reaction to this is that it has a lot to do with storage capacity of houses. If there was a direct corellation between inventory size and lots numbers, that'd be great. I'd be much more inclined to place 1 house with 10 lots and 1500 storage capacity. That way I wouldn't have 5 houses littering the landscape. I always see a place crowded with houses and half of them say "so and so's storage". This is a simple fix in my eyes. Not perfect, but simple to implement.
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