Cities And Housing Archive

Thread: Maintenance cost on streetlamps

BlackEdge
Tue Feb 01, 2005 8:50 pm
#1

I was curious, with the latest changes with solo-grouping, if it's possible to remove maintenance costs from streetlamps? This would alleviate some of the money issues that's currently occuring in cities today, and would give more versatily and to make the player cities actually feel like a real city.

What also would be nice if it's posible to increase the limits of streetlamps (gardens and decorations fine as is).



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dashbarron
Tue Feb 01, 2005 9:07 pm
#2

I don't know about getting rid of maintence on streetlamps if they got it...electricity doesn't come out of thin air..



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BlackEdge
Tue Feb 01, 2005 9:09 pm
#3



dashbarron wrote:
I don't know about getting rid of maintence on streetlamps if they got it...electricity doesn't come out of thin air..





Hmm true, maybe cut down the maintenance cost for the city by half? I know after that solo hunt group nerf, it has caused a lot of problems with cities lately.

Either cut the maintenance to half, or maybe implement some form of tax for people who do missions that deduct automatically from the missions they do at least...



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
BlackEdge
Wed Feb 02, 2005 8:54 pm
#4



Scoooter wrote:


BlackEdge wrote:


dashbarron wrote:
I don't know about getting rid of maintence on streetlamps if they got it...electricity doesn't come out of thin air..





Hmm true, maybe cut down the maintenance cost for the city by half? I know after that solo hunt group nerf, it has caused a lot of problems with cities lately.

Either cut the maintenance to half, or maybe implement some form of tax for people who do missions that deduct automatically from the missions they do at least...

If you were a tax based city the change didn't hurt that much. Whan everyone pays a small income and property tax it did not hurt that much.







True, problem is, our city was mostly taxed on from shuttles and vendor sale taxes. With the latest bugs regarding how it doesn't work right anymore, it has caused some issues.

CSeems more people have left the game then coming, so it's really hard to find good players to move into our city now anyways..

But oh well. ^_^



Pokko - Council Member of Star-Gazers
Professions mastered to unlock: 31 (Merchant) July 16, 2004
Professions mastered after unlock: 32 (Master BH)
DragonSnack
Thu Feb 03, 2005 1:01 am
#5


You got 'lectricity?


Shoot son they have to ship sunlignt into here on Ronto back.


Seriously thoughI liver in a quaint little town that is still using oil lampsin the street lamp.

We only have one so it doesn't cost to much to use.



And please create a park that I can hide in; can't mug people if they can see yuo fromseveral Ms(is that a meter or a foot?) away.

.

Message Edited by DragonSnack on 02-02-2005 04:12 PM

Scoooter
Thu Feb 03, 2005 1:22 am
#6






BlackEdge wrote:





dashbarron wrote:

I don't know about getting rid of maintence on streetlamps if they got it...electricity doesn't come out of thin air..







Hmm true, maybe cut down the maintenance cost for the city by half? I know after that solo hunt group nerf, it has caused a lot of problems with cities lately.

Either cut the maintenance to half, or maybe implement some form of tax for people who do missions that deduct automatically from the missions they do at least...




If you were a tax based city the change didn't hurt that much. Whan everyone pays a small income and property tax it did not hurt that much.








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