Cities And Housing Archive
Thread: Idea about houses and lighting
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DathoImilli
Tue Apr 19, 2005 3:55 pm
#1
For some reason I jus tthought of this and it shouldn't really be that hard to do.
At the interface for all structures, we need an ambient light level variable that we can adjust.
With all the cool lighting and various settings we are trying to create to stake out and personalize our little piece of the galaxy, A method by which to set the ambient light in a house would go a long way with little work needed to implement it.
I am currently trying to setup a dingy dive of a bar but all the cantinas are way too bright. Additionally, this could fix the black-hole naboo houses at the same time. Just a thought that I'd like to get some feedback on.
(I assume this hasn't been adressed already in another post but I didn't feel like searching for it since I'm trying to be ingame right now.)
Sobekeus
Tue Apr 19, 2005 7:16 pm
#2
http://forums.station.sony.com/swg/board/message?board.id=citieshousing&message.id=5535
DathoImilli
Tue Apr 19, 2005 8:33 pm
#3
not exactly the same thing. but i should post on that thread as well.
Sobekeus
Tue Apr 19, 2005 8:54 pm
#4
I'm just pointing it out so that ideas like these get enough attention to have a shot in hell of happening.
Katzentatze
Wed Apr 20, 2005 4:36 am
#5
New Point for the Houseterminal: Dimmable Light Level in Percentage of actual Daylight outside the house,
so, -50% on midday is like shutters half closed, and +100% at night gives Daylight illumination inside.
Shouldnt be so hard to implement.....
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