Cities And Housing Archive
Thread: Area unbuildable after destroying structure?
I can think of aseveral of possibilities.
First, the area might have become a no-build area before you removed the structure. If the general area is no-build, not just the outline of the structure's footprint, this is probably what happened. A dynamicspawn is the most likely way for this to happen.
Second, there might be a lag problem. I've noticed the delayed reaction on sound effects lately, and I wonder if that same kind of lag might be happening to you. Something like this might be the problem if the no-build area closely matches the structure's footprint.
Third, it may be a known "feature". I have never it encountered because Ihave only once triedto remove and replace in the same spot. That failed because something else was in the way after the removal.