Cities And Housing Archive
Thread: Cities and radius ?s
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Ki-AdiMundi
Thu Aug 11, 2005 12:15 am
#1
Hi! I have a couple of questions, regarding city growth and radius.
The city starts out with 10 people = outpost = 150m radius.
1. If you build near the water, does the water count as part of the 150 (which can't be used); or, does it stop at the water's edge and continue at the other side of the water?
2. Can someone build a city immediately outside of your city? If so, how does that work when your city grows to village = 200m?
And, one different question:
If you have 10 people, and one leaves, do you only have 24 hours to replace them?
Thanks 
Scolirk
Thu Aug 11, 2005 12:30 am
#2
Ki-AdiMundi wrote:
Hi! I have a couple of questions, regarding city growth and radius.
The city starts out with 10 people = outpost = 150m radius.
1. If you build near the water, does the water count as part of the 150 (which can't be used); or, does it stop at the water's edge and continue at the other side of the water?
2. Can someone build a city immediately outside of your city? If so, how does that work when your city grows to village = 200m?
And, one different question:
If you have 10 people, and one leaves, do you only have 24 hours to replace them?
Thanks
To answer your first question, the water does count in your city radius. This includes no build areas, hills, sever boundries.
Your second question: city halls need to be more than 900m apart from each other. It is impossible to place a city hall closer than 900m, im sure the minimum is around 1km
Im not sure about your third question, I think you have until you city updates, unless your still in the initial 24 hour period. When i first started my city i made sure i had 15 citizens the first day encase something happend ![]()
Ki-AdiMundi
Tue Aug 16, 2005 8:18 am
#3
Thank you, Scolirk, for taking the time to reply! I appreciate your help 
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