Cities And Housing Archive

Thread: City Specializations-- Stronghold....

Leek_Stywalker
Thu Jan 20, 2005 7:45 am
#1

Hey there, I am part of a nice imperial town. We like to PvP and thus we are usually set as a stronghold.

I remember reading when the game was in alpha testing that cities would be allowed walls etc to give more customization.

Our city has longed for walls for a longtime. we feel like an imperial outpost (with bases) in the far reaches of Dantooine and would like our city to reflect this.

If an archiect could create walls (or them to be bought from recruiters) and mayors to have to reach a certain level to place them (in the same way as setting specializations) it would give a great variety to cities instead of the same that we see now.


In addition to walls items such as corner towers, (for ranged to use whilst defending attacks) and on a non pvp side different gound covers e.g cobbles, concerete etc would be nice, after all there are many metropolis' around the servers, but they still walk around on grass etc within the cities!



To avoid griefing perhaps there could be a limit to the amount of walls used at each city type, so say only 70% of the perimiter can be covered by walls.





Leek Stywalker ~ Dark Jedi Knight
Anadin Stywalker ~ MDE/MA ~ DeathWatch Bunker Addict/Crafter
MrSlave ~ Master Commando Pistoleer/Smuggler

Ralphito
Thu Jan 20, 2005 8:15 am
#2

yea man, i like that idea and always have, i think walls would be cool but I am sure that someone would find a way to exploit it, i think they should concentrate on more GCW based structures as oppose to walls, or they should have it be so that you can build walls between bases to set up something like th eimperial outpost on talus. then we'd be stylin



Strykur Kain
[ Rifleman/Combat Medic ]
Imperial Colonel/Commander of DC-I
DC-I...The Only One
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