Cities And Housing Archive
Thread: City Evictions
Page 1 of 1
DoctorAce
Thu Jan 20, 2005 7:11 am
#1
Give mayors an option to warn, then evict players houses/structures from a city, maybe it moves the house out of city limits??
please the griefing needs to be stopped
Ralphito
Thu Jan 20, 2005 7:12 am
#2
this type of thing would probably never happen due to the fact that some owuld consider it griefing, and apparently its too hard to write code to make houses move with all the stuff inside of it. weird, yes i know
Leek_Stywalker
Thu Jan 20, 2005 7:38 am
#3
Heres a senario,say theres one person, e.g an imperial pvp town, a resident has joined the rebellion and is using his house in town as a safe house for other rebels.
Now naturally the imperial guild in the town arent going to be none to happy, and with the current system there is not much they can do about it.
Now if we were to be able to vote on citizen removal that could provide a fairish and not easily expolitable system.
The mayor could hold a town vote to determine whether the person hould be evicted and have thwir citizenship removed.
These elections should last for a week or two, to avoid griefing say atleast 35% of the citizens need to vote for it to happen.
E.G. There are 100 citizens in atown, the mayor decides a citizen needs to be evicted, so he calls for a 1 week vote.
15 citizens vote in favour and 8 vote against. Now this is less than the 35% so even though the majority was in favour they wouldnt be evicted.
However
28 citizens vote in favour, 12 against, the citizen is evicted.
Now as for what happens after eviction i am uncertian, i am thinking that they would automatically be banned from using the cities services (vendors, mission terms, garage, shuttle etc). their house would become condemed (see new TC notes) and the items inside would be frozen untill they clear space in their inventory, then goto the house and int he same manner as the condemned houses on TC, they will have an option for their inventory to be filled up with items from the house. They may have to do a couple of trips to remove everything from the houses.
Vendors in the town would stop working. They could still remove items from them, as well as any maintainence they paid on the vendor but they cant add any new stock and no one would be able to purchase items off it once the ban is in effect.
allgoodnamestaken
Thu Jan 20, 2005 9:48 am
#4
So what happens if you have had a house down for months on a nice piece of land, you enjoy the view and like the life. Then one day a person comes along a drops a city hall close by.... they get some citizens and the village expands.... now the village limits are going to grow to encompass your building. However the your new neighbours decide they like your land and since they have a guild to back them up decide to get the mayor to evict you. The player who originally has been there will lose te vote easily and be forced to move all because someone came in after you and decided to "grief" you because they want your parcel of land.
In some cases Evictions would be nice to have, in others it's just griefing other players
DarthScin
Thu Jan 20, 2005 9:54 am
#5
allgoodnames, you just described exactly what we did to the Native Americans a couple hundred years ago. =P
Personally, I like that vote-eviction idea.
Page 1 of 1